SoundVolume distinct from GlobalVolume. Move sound values into UserSettings.

This commit is contained in:
alzeih
2010-07-14 13:57:42 +12:00
parent f28eb7971b
commit 6b4a193c7c
3 changed files with 42 additions and 24 deletions

View File

@@ -40,7 +40,9 @@ namespace OpenRA.GameRules
public int2 FullscreenSize = new int2(0,0);
public int2 WindowedSize = new int2(1024,768);
//Sound Settings
public float SoundVolume = 0.5f;
public float MusicVolume = 0.5f;
public bool MusicPlayer = true;
// Internal game settings