Add readonly to structs

This commit is contained in:
teinarss
2021-01-29 16:56:11 +01:00
committed by abcdefg30
parent 65c796dec7
commit 6b74093c04
83 changed files with 146 additions and 125 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Activities
readonly WithDockingAnimationInfo wda;
protected bool dockAnimPlayed;
public SpriteHarvesterDockSequence(Actor self, Actor refinery, WAngle dockAngle, bool isDragRequired, WVec dragOffset, int dragLength)
public SpriteHarvesterDockSequence(Actor self, Actor refinery, WAngle dockAngle, bool isDragRequired, in WVec dragOffset, int dragLength)
: base(self, refinery, dockAngle, isDragRequired, dragOffset, dragLength)
{
wsb = self.Trait<WithSpriteBody>();