Add readonly to structs

This commit is contained in:
teinarss
2021-01-29 16:56:11 +01:00
committed by abcdefg30
parent 65c796dec7
commit 6b74093c04
83 changed files with 146 additions and 125 deletions

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Graphics
readonly WDist width;
readonly Color color;
public BeamRenderable(WPos pos, int zOffset, WVec length, BeamRenderableShape shape, WDist width, Color color)
public BeamRenderable(WPos pos, int zOffset, in WVec length, BeamRenderableShape shape, WDist width, Color color)
{
this.pos = pos;
this.zOffset = zOffset;
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Graphics
public bool IsDecoration => true;
public IRenderable WithZOffset(int newOffset) { return new BeamRenderable(pos, zOffset, length, shape, width, color); }
public IRenderable OffsetBy(WVec vec) { return new BeamRenderable(pos + vec, zOffset, length, shape, width, color); }
public IRenderable OffsetBy(in WVec vec) { return new BeamRenderable(pos + vec, zOffset, length, shape, width, color); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }