Add readonly to structs
This commit is contained in:
@@ -35,7 +35,14 @@ namespace OpenRA.Mods.Common.Graphics
|
||||
public bool IsDecoration => true;
|
||||
|
||||
public IRenderable WithZOffset(int newOffset) { return new PolygonAnnotationRenderable(vertices, effectivePos, width, color); }
|
||||
public IRenderable OffsetBy(WVec vec) { return new PolygonAnnotationRenderable(vertices.Select(v => v + vec).ToArray(), effectivePos + vec, width, color); }
|
||||
|
||||
public IRenderable OffsetBy(in WVec vec)
|
||||
{
|
||||
// Lambdas can't use 'in' variables, so capture a copy for later
|
||||
var offset = vec;
|
||||
return new PolygonAnnotationRenderable(vertices.Select(v => v + offset).ToArray(), effectivePos + vec, width, color);
|
||||
}
|
||||
|
||||
public IRenderable AsDecoration() { return this; }
|
||||
|
||||
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
|
||||
|
||||
Reference in New Issue
Block a user