Merge pull request #6303 from obrakmann/fix6263
Fixed invulnerable infantry
This commit is contained in:
@@ -436,21 +436,34 @@ namespace OpenRA.Utility
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ConvertFloatArrayToPercentArray(ref node.Value.Value);
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}
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// RemoveImmediately was replaced with RemoveOnConditions
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if (engineVersion < 20140821)
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{
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if (depth == 1)
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{
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if (node.Key == "RemoveImmediately")
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node.Key = "RemoveOnConditions";
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if (node.Key == "-RemoveImmediately")
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node.Key = "-RemoveOnConditions";
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}
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}
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if (engineVersion < 20140823)
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{
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if (depth == 2 && node.Key == "ArmorUpgrade" && parentKey == "GainsStatUpgrades")
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node.Key = "DamageUpgrade";
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if (depth == 2 && node.Key == "ArmorModifier" && parentKey == "GainsStatUpgrades")
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{
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node.Key = "DamageModifier";
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node.Value.Value = string.Join(", ", node.Value.Value.Split(',')
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.Select(s => ((int)(100 * 100 / float.Parse(s))).ToString()));
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}
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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// RemoveImmediately was replaced with RemoveOnConditions
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if (engineVersion < 20140821)
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{
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if (depth == 1)
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{
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if (node.Key == "RemoveImmediately")
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node.Key = "RemoveOnConditions";
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if (node.Key == "-RemoveImmediately")
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node.Key = "-RemoveOnConditions";
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}
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}
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}
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}
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