Combat.DoExplosion now takes a Target

(needs more refactoring)
This commit is contained in:
alzeih
2010-07-22 16:00:14 +12:00
parent 4e22e37192
commit 6be4e5c266
11 changed files with 22 additions and 21 deletions

View File

@@ -11,6 +11,7 @@
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.GameRules
{
@@ -55,7 +56,7 @@ namespace OpenRA.GameRules
public int2 src;
public int srcAltitude;
public int facing;
public Actor target;
public Target target;
public int2 dest;
public int destAltitude;
}