Combat.DoExplosion now takes a Target
(needs more refactoring)
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.GameRules
|
||||
{
|
||||
@@ -55,7 +56,7 @@ namespace OpenRA.GameRules
|
||||
public int2 src;
|
||||
public int srcAltitude;
|
||||
public int facing;
|
||||
public Actor target;
|
||||
public Target target;
|
||||
public int2 dest;
|
||||
public int destAltitude;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user