fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
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@@ -29,7 +29,6 @@ namespace OpenRA.Mods.RA
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public readonly int[] SecondaryLocalOffset = { };
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public readonly int[] PrimaryOffset = { 0, 0 };
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public readonly int[] SecondaryOffset = null;
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public readonly bool MuzzleFlash = false;
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public readonly int FireDelay = 0;
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public readonly bool AlignIdleTurrets = false;
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