fix naming of event handlers in editor
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@@ -499,7 +499,7 @@ namespace OpenRA.Editor
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PopulateActorOwnerChooser();
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}
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void onDrawPlayerItem(object sender, DrawItemEventArgs e)
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void DrawPlayerListItem(object sender, DrawItemEventArgs e)
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{
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// color block
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var player = e.Index >= 0 ? (PlayerReference)(sender as ComboBox).Items[e.Index] : null;
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@@ -517,7 +517,7 @@ namespace OpenRA.Editor
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e.Graphics.DrawString( player.Name, e.Font, foreBrush, e.Bounds.Left + e.Bounds.Height + 12, e.Bounds.Top );
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}
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void onSelectOwner(object sender, EventArgs e)
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void OnSelectedPlayerChanged(object sender, EventArgs e)
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{
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var player = actorOwnerChooser.SelectedItem as PlayerReference;
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surface1.NewActorOwner = player.Name;
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