fix naming of event handlers in editor

This commit is contained in:
Chris Forbes
2011-12-09 22:26:55 +13:00
parent 6bac11f071
commit 6c027372ab
2 changed files with 4 additions and 4 deletions

View File

@@ -499,7 +499,7 @@ namespace OpenRA.Editor
PopulateActorOwnerChooser();
}
void onDrawPlayerItem(object sender, DrawItemEventArgs e)
void DrawPlayerListItem(object sender, DrawItemEventArgs e)
{
// color block
var player = e.Index >= 0 ? (PlayerReference)(sender as ComboBox).Items[e.Index] : null;
@@ -517,7 +517,7 @@ namespace OpenRA.Editor
e.Graphics.DrawString( player.Name, e.Font, foreBrush, e.Bounds.Left + e.Bounds.Height + 12, e.Bounds.Top );
}
void onSelectOwner(object sender, EventArgs e)
void OnSelectedPlayerChanged(object sender, EventArgs e)
{
var player = actorOwnerChooser.SelectedItem as PlayerReference;
surface1.NewActorOwner = player.Name;