cleaning techtree & sidebar; building placement is mostly fixed
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@@ -96,6 +96,8 @@
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="BuildingInfluenceMap.cs" />
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<Compile Include="IOrderGenerator.cs" />
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<Compile Include="PlaceBuilding.cs" />
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<Compile Include="PlaceBuildingOrder.cs" />
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<Compile Include="TechTree\Item.cs" />
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<Compile Include="Network\Packet.cs" />
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<Compile Include="Player.cs" />
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