cleaning techtree & sidebar; building placement is mostly fixed

This commit is contained in:
Chris Forbes
2009-10-20 22:35:05 +13:00
parent b3aa4bf60b
commit 6c0ced3e9a
8 changed files with 121 additions and 144 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRa.TechTree
owner = ParseOwner(unitInfo.Owner, unitInfo.DoubleOwned);
techLevel = unitInfo.TechLevel;
Tuple<string[], string[]> pre = ParsePrerequisites(unitInfo.Prerequisite, tag);
var pre = ParsePrerequisites(unitInfo.Prerequisite, tag);
alliedPrerequisites = pre.a;
sovietPrerequisites = pre.b;
}
@@ -41,37 +41,25 @@ namespace OpenRa.TechTree
static Tuple<string[],string[]> ParsePrerequisites(string[] prerequisites, string tag)
{
List<string> allied = prerequisites.Select( x => x.ToLowerInvariant() ).ToList();
List<string> soviet = new List<string>(allied);
var allied = prerequisites.Select( x => x.ToLowerInvariant() ).ToList();
var soviet = new List<string>(allied);
if (allied.Remove("stek"))
allied.Add("atek");
if (soviet.Remove("atek"))
soviet.Add("stek");
if (soviet.Remove("tent"))
soviet.Add("barr");
if (allied.Remove("barr"))
allied.Add("tent");
if (allied.Remove("stek")) allied.Add("atek");
if (soviet.Remove("atek")) soviet.Add("stek");
if (soviet.Remove("tent")) soviet.Add("barr");
if (allied.Remove("barr")) allied.Add("tent");
// TODO: rewrite this based on "InfantryTypes" in units.ini
if ((tag.Length == 2 && tag[0] == 'e') || tag == "medi" || tag == "thf" || tag == "spy")
{
if (!allied.Contains("tent"))
allied.Add("tent");
if (!soviet.Contains("barr"))
soviet.Add("barr");
if (!allied.Contains("tent")) allied.Add("tent");
if (!soviet.Contains("barr")) soviet.Add("barr");
}
if (tag == "lst")
{
if (!soviet.Contains("spen"))
soviet.Add("spen");
if (!allied.Contains("syrd"))
allied.Add("syrd");
if (!soviet.Contains("spen")) soviet.Add("spen");
if (!allied.Contains("syrd")) allied.Add("syrd");
}
return new Tuple<string[], string[]>(
@@ -91,11 +79,7 @@ namespace OpenRa.TechTree
if (racePrerequisites.Length == 0)
return true;
List<string> p = new List<string>(racePrerequisites);
foreach (string b in buildings)
p.Remove(b);
return p.Count == 0;
return racePrerequisites.Except(buildings).Count() == 0;
}
bool ShouldMakeUnbuildable(IEnumerable<string> buildings, string[] racePrerequisites)
@@ -103,20 +87,18 @@ namespace OpenRa.TechTree
if (racePrerequisites.Length == 0)
return false;
List<string> p = new List<string>(racePrerequisites);
foreach (string b in buildings)
p.Remove(b);
return p.Count == racePrerequisites.Length;
return racePrerequisites.Except(buildings).Count() == racePrerequisites.Length;
}
void CheckForBoth(IEnumerable<string> buildings)
{
if (canBuild && (ShouldMakeUnbuildable(buildings, alliedPrerequisites) && ShouldMakeUnbuildable(buildings, sovietPrerequisites)))
canBuild = false;
if (CanBuild && (ShouldMakeUnbuildable(buildings, alliedPrerequisites)
&& ShouldMakeUnbuildable(buildings, sovietPrerequisites)))
CanBuild = false;
else if (!canBuild && (ShouldMakeBuildable(buildings, alliedPrerequisites) || ShouldMakeBuildable(buildings, sovietPrerequisites)))
canBuild = true;
else if (!CanBuild && (ShouldMakeBuildable(buildings, alliedPrerequisites)
|| ShouldMakeBuildable(buildings, sovietPrerequisites)))
CanBuild = true;
}
public void CheckPrerequisites(IEnumerable<string> buildings, Race currentRace)
@@ -127,15 +109,14 @@ namespace OpenRa.TechTree
{
string[] racePrerequisites = (currentRace == Race.Allies) ? alliedPrerequisites : sovietPrerequisites;
if ((canBuild && ShouldMakeUnbuildable(buildings, racePrerequisites)) || !((owner & currentRace) == currentRace))
canBuild = false;
else if (!canBuild && ShouldMakeBuildable(buildings, racePrerequisites))
canBuild = true;
if ((CanBuild && ShouldMakeUnbuildable(buildings, racePrerequisites)) || !((owner & currentRace) == currentRace))
CanBuild = false;
else if (!CanBuild && ShouldMakeBuildable(buildings, racePrerequisites))
CanBuild = true;
}
}
bool canBuild;
public bool CanBuild { get { return canBuild; } }
public bool CanBuild { get; private set; }
public string Tooltip { get { return string.Format("{0} ({1})\n{2}", friendlyName, tag, owner); } }
}
}