diff --git a/OpenRA.Mods.Common/UpdateRules/Rules/20201213/RenameCloakTypes.cs b/OpenRA.Mods.Common/UpdateRules/Rules/20201213/RenameCloakTypes.cs new file mode 100644 index 0000000000..92d3e3d057 --- /dev/null +++ b/OpenRA.Mods.Common/UpdateRules/Rules/20201213/RenameCloakTypes.cs @@ -0,0 +1,33 @@ +#region Copyright & License Information +/* + * Copyright 2007-2022 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of + * the License, or (at your option) any later version. For more + * information, see COPYING. + */ +#endregion + +using System.Collections.Generic; + +namespace OpenRA.Mods.Common.UpdateRules.Rules +{ + public class RenameCloakTypes : UpdateRule + { + public override string Name => "Rename 'CloakTypes' to 'DetectionTypes'"; + + public override string Description => "Rename 'CloakTypes' to 'DetectionTypes' in order to make it clearer as well as make space for 'CloakType' in Cloak"; + + public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) + { + foreach (var traitNode in actorNode.ChildrenMatching("Cloak")) + traitNode.RenameChildrenMatching("CloakTypes", "DetectionTypes"); + + foreach (var traitNode in actorNode.ChildrenMatching("DetectCloaked")) + traitNode.RenameChildrenMatching("CloakTypes", "DetectionTypes"); + + yield break; + } + } +} diff --git a/OpenRA.Mods.Common/UpdateRules/UpdatePath.cs b/OpenRA.Mods.Common/UpdateRules/UpdatePath.cs index f75d74f5ac..f0c014423a 100644 --- a/OpenRA.Mods.Common/UpdateRules/UpdatePath.cs +++ b/OpenRA.Mods.Common/UpdateRules/UpdatePath.cs @@ -90,6 +90,7 @@ namespace OpenRA.Mods.Common.UpdateRules new UnhardcodeSquadManager(), new RenameSupportPowerDescription(), new AttackBomberFacingTolerance(), + new RenameCloakTypes(), }) };