From 6c342cd04e7392c9069b5a6a3a81ef33db3092a7 Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 18 Apr 2014 04:41:02 -0700 Subject: [PATCH] Buff Orca dmg. vs. Heavy. Nerf vs. Air Orca damage vs. heavy currently is pretty abysmal. Needs buff to define unit as anti-vehicle (instead of being equal to Apache vs. vehicles/armor). Orca nerfed a bit vs. air to put it on even footing with Apache in air-to-air combat. ROF slightly increased. --- mods/cnc/weapons.yaml | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 36b791d4cb..66cfc97221 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -309,9 +309,9 @@ BikeRockets: Damage: 30 OrcaAGMissiles: - ROF: 15 + ROF: 12 Burst: 2 - BurstDelay: 15 + BurstDelay: 12 Range: 5c0 Report: BAZOOK1.AUD ValidTargets: Ground @@ -332,7 +332,7 @@ OrcaAGMissiles: None: 50% Wood: 100% Light: 100% - Heavy: 50% + Heavy: 75% InfDeath: 4 Explosion: small_frag ImpactSound: xplos.aud @@ -340,9 +340,9 @@ OrcaAGMissiles: Damage: 25 OrcaAAMissiles: - ROF: 15 + ROF: 12 Burst: 2 - BurstDelay: 15 + BurstDelay: 12 Range: 5c0 Report: BAZOOK1.AUD ValidTargets: Air @@ -360,9 +360,7 @@ OrcaAAMissiles: Warhead: Spread: 128 Versus: - None: 50% - Wood: 100% - Light: 100% + Light: 75% Heavy: 50% InfDeath: 4 Explosion: small_frag