Use Stop button on (production) buildings to reset rally point fixes #20414
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@@ -171,7 +171,7 @@ Container@PLAYER_WIDGETS:
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DisableKeyRepeat: true
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DisableKeySound: true
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TooltipText: Stop
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TooltipDesc: Selected units will stop their current activity.\n\nActs immediately on selected units.
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TooltipDesc: Selected units will stop their current activity.\nSelected buildings will reset their rally point.\n\nActs immediately on selected targets.
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TooltipContainer: TOOLTIP_CONTAINER
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Children:
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Image@ICON:
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@@ -134,6 +134,8 @@ GAPILE:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Infantry
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CommandBarBlacklist:
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DisableStop: false
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Exit@1:
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SpawnOffset: -512,768,0
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ExitCell: 1,2
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@@ -228,6 +230,8 @@ GAWEAP:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Vehicle
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CommandBarBlacklist:
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DisableStop: false
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Exit@1:
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SpawnOffset: -384,-384,0
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ExitCell: 3,1
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@@ -303,6 +307,8 @@ GAHPAD:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Air
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CommandBarBlacklist:
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DisableStop: false
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Production:
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Produces: Air
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PauseOnCondition: empdisable
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@@ -369,6 +375,8 @@ GADEPT:
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Palette: mouse
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IsPlayerPalette: false
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LineWidth: 2
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CommandBarBlacklist:
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DisableStop: false
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WithIdleOverlay@LIGHT:
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RequiresCondition: !build-incomplete
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Sequence: idle-light
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@@ -160,6 +160,8 @@ NAHAND:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Infantry
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CommandBarBlacklist:
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DisableStop: false
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Production:
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Produces: Infantry
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PauseOnCondition: empdisable
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@@ -207,6 +209,8 @@ NAWEAP:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Vehicle
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CommandBarBlacklist:
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DisableStop: false
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Exit@1:
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SpawnOffset: -384,-384,0
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ExitCell: 3,1
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@@ -267,6 +271,8 @@ NAHPAD:
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IsPlayerPalette: false
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LineWidth: 2
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ForceSetType: Air
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CommandBarBlacklist:
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DisableStop: false
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Production:
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Produces: Air
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PauseOnCondition: empdisable
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