Build using non-system Tao.Sdl

This commit is contained in:
pchote
2010-02-20 20:40:26 +13:00
parent 556ff7f83d
commit 6c6460b39e
3 changed files with 38 additions and 1 deletions

View File

@@ -16,7 +16,7 @@ gl_KIND = library
gl_DEPS = $(fileformats_TARGET) $(game_TARGET) \
thirdparty/Tao/Tao.Glfw.dll
gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao.Externals.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(gl_DEPS) $(game_TARGET)
game_SRCS = $(shell find OpenRa.Game/ -iname '*.cs')