Move the AI namespace to Mods.Common
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@@ -31,6 +31,10 @@
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</CustomCommands>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="FuzzyLogicLibrary">
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<HintPath>..\thirdparty\FuzzyLogicLibrary.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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@@ -113,6 +117,17 @@
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<Compile Include="Activities\UnloadCargo.cs" />
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<Compile Include="Activities\Wait.cs" />
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<Compile Include="ActorExts.cs" />
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<Compile Include="AI\AttackOrFleeFuzzy.cs" />
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<Compile Include="AI\BaseBuilder.cs" />
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<Compile Include="AI\HackyAI.cs" />
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<Compile Include="AI\RushFuzzy.cs" />
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<Compile Include="AI\Squad.cs" />
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<Compile Include="AI\StateMachine.cs" />
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<Compile Include="AI\States\AirStates.cs" />
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<Compile Include="AI\States\GroundStates.cs" />
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<Compile Include="AI\States\ProtectionStates.cs" />
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<Compile Include="AI\States\StateBase.cs" />
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<Compile Include="AI\SupportPowerDecision.cs" />
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<Compile Include="Effects\Beacon.cs" />
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<Compile Include="Effects\Bullet.cs" />
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<Compile Include="Effects\Contrail.cs" />
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@@ -520,8 +535,6 @@
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<PropertyGroup>
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<PostBuildEvent>mkdir "$(SolutionDir)mods/common/"
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copy "$(TargetPath)" "$(SolutionDir)mods/common/"
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cd "$(SolutionDir)thirdparty/"
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copy "FuzzyLogicLibrary.dll" "$(SolutionDir)"
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cd "$(SolutionDir)"</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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