Move the AI namespace to Mods.Common
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@@ -40,7 +40,6 @@
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<ErrorReport>prompt</ErrorReport>
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<CustomCommands>
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<CustomCommands>
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<Command type="AfterBuild" command="cp ../thirdparty/FuzzyLogicLibrary.dll ../" workingdir="${ProjectDir}" />
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<Command type="AfterBuild" command="cp ${TargetFile} ../mods/ra" workingdir="${ProjectDir}" />
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<Command type="AfterBuild" command="cp ${TargetFile}.mdb ../mods/ra" workingdir="${ProjectDir}" />
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</CustomCommands>
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@@ -49,10 +48,6 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="FuzzyLogicLibrary">
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<HintPath>..\thirdparty\FuzzyLogicLibrary.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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@@ -70,24 +65,18 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AI\AttackOrFleeFuzzy.cs" />
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<Compile Include="AI\BaseBuilder.cs" />
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<Compile Include="AI\HackyAI.cs" />
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<Compile Include="Traits\AcceptsSupplies.cs" />
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<Compile Include="Activities\DonateSupplies.cs" />
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<Compile Include="Activities\Infiltrate.cs" />
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<Compile Include="Activities\LayMines.cs" />
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<Compile Include="Activities\Leap.cs" />
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<Compile Include="Activities\Teleport.cs" />
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<Compile Include="AI\SupportPowerDecision.cs" />
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<Compile Include="Effects\GpsSatellite.cs" />
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<Compile Include="Effects\SatelliteLaunch.cs" />
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<Compile Include="Effects\TeslaZap.cs" />
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<Compile Include="Traits\Render\RenderUnitReload.cs" />
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<Compile Include="Graphics\TeslaZapRenderable.cs" />
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<Compile Include="Traits\EjectOnDeath.cs" />
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<Compile Include="AI\RushFuzzy.cs" />
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<Compile Include="AI\StateMachine.cs" />
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<Compile Include="Traits\Attack\AttackLeap.cs" />
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<Compile Include="Traits\PaletteEffects\ChronoshiftPaletteEffect.cs" />
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<Compile Include="Traits\Chronoshiftable.cs" />
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@@ -136,11 +125,6 @@
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<Compile Include="Widgets\Logic\CreditsLogic.cs" />
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<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="AI\Squad.cs" />
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<Compile Include="AI\States\StateBase.cs" />
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<Compile Include="AI\States\GroundStates.cs" />
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<Compile Include="AI\States\ProtectionStates.cs" />
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<Compile Include="AI\States\AirStates.cs" />
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<Compile Include="Widgets\Logic\InstallLogic.cs" />
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<Compile Include="CombatDebugOverlay.cs" />
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<Compile Include="Widgets\Logic\GameTimerLogic.cs" />
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@@ -204,8 +188,6 @@
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<PropertyGroup>
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<PostBuildEvent>mkdir "$(SolutionDir)mods/ra/"
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copy "$(TargetPath)" "$(SolutionDir)mods/ra/"
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cd "$(SolutionDir)thirdparty/"
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copy "FuzzyLogicLibrary.dll" "$(SolutionDir)"
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cd "$(SolutionDir)"</PostBuildEvent>
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</PropertyGroup>
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</Project>
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