Remove redundant TD overrides

This commit is contained in:
Smittytron
2018-06-15 22:33:05 -05:00
committed by reaperrr
parent 39a3bc4b78
commit 6c6ed1cfbf
5 changed files with 1 additions and 24 deletions

View File

@@ -45,9 +45,6 @@ TRAN:
PipCount: 10 PipCount: 10
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TRAN.Husk Actor: TRAN.Husk
Explodes:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
SelectionDecorations: SelectionDecorations:
Selectable: Selectable:
DecorationBounds: 41,41 DecorationBounds: 41,41
@@ -106,9 +103,6 @@ HELI:
WithMuzzleOverlay: WithMuzzleOverlay:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: HELI.Husk Actor: HELI.Husk
Explodes:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
SelectionDecorations: SelectionDecorations:
ReloadAmmoPool: ReloadAmmoPool:
Delay: 40 Delay: 40
@@ -158,9 +152,6 @@ ORCA:
AmmoCondition: ammo AmmoCondition: ammo
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: ORCA.Husk Actor: ORCA.Husk
Explodes:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
WithMoveAnimation: WithMoveAnimation:
MoveSequence: move MoveSequence: move
SelectionDecorations: SelectionDecorations:

View File

@@ -968,7 +968,6 @@ SBAG:
Armor: Armor:
Type: Light Type: Light
LineBuild: LineBuild:
Range: 8
NodeTypes: sandbag NodeTypes: sandbag
LineBuildNode: LineBuildNode:
Types: sandbag Types: sandbag
@@ -991,7 +990,6 @@ CYCL:
Armor: Armor:
Type: Light Type: Light
LineBuild: LineBuild:
Range: 8
NodeTypes: chain NodeTypes: chain
LineBuildNode: LineBuildNode:
Types: chain Types: chain
@@ -1024,7 +1022,6 @@ BRIK:
SoundOnDamageTransition: SoundOnDamageTransition:
DestroyedSounds: crumble.aud DestroyedSounds: crumble.aud
LineBuild: LineBuild:
Range: 8
NodeTypes: concrete NodeTypes: concrete
LineBuildNode: LineBuildNode:
Types: concrete Types: concrete

View File

@@ -623,7 +623,6 @@ STNK:
AutoTarget: AutoTarget:
InitialStance: HoldFire InitialStance: HoldFire
InitialStanceAI: ReturnFire InitialStanceAI: ReturnFire
Targetable:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: STNK.Husk Actor: STNK.Husk
OwnerType: InternalName OwnerType: InternalName

View File

@@ -43,9 +43,7 @@ HeliCrash:
Damage: 10000 Damage: 10000
HeliExplode: HeliExplode:
Warhead@1Dam: SpreadDamage Warhead@1Eff: CreateEffect
DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect
Explosions: small_building Explosions: small_building
ImpactSounds: xplos.aud ImpactSounds: xplos.aud

View File

@@ -125,11 +125,9 @@ MammothMissiles:
Heavy: 44 Heavy: 44
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_poof Explosions: small_poof
ImpactSounds: xplos.aud
ValidTargets: Ground, Water ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosions: small_building Explosions: small_building
ImpactSounds: xplos.aud
ImpactActors: false ImpactActors: false
ValidTargets: Air ValidTargets: Air
@@ -164,7 +162,6 @@ MammothMissiles:
Heavy: 48 Heavy: 48
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: med_frag Explosions: med_frag
ImpactSounds: xplos.aud
227mm.stnk: 227mm.stnk:
Inherits: ^MissileWeapon Inherits: ^MissileWeapon
@@ -209,11 +206,9 @@ BoatMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_poof Explosions: small_poof
ImpactSounds: xplos.aud
ValidTargets: Ground, Water ValidTargets: Ground, Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosions: small_building Explosions: small_building
ImpactSounds: xplos.aud
ImpactActors: false ImpactActors: false
ValidTargets: Air ValidTargets: Air
@@ -238,7 +233,6 @@ TowerMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: med_frag Explosions: med_frag
ImpactSounds: xplos.aud
TowerAAMissile: TowerAAMissile:
Inherits: ^MissileWeapon Inherits: ^MissileWeapon
@@ -263,7 +257,6 @@ TowerAAMissile:
-Warhead@2Smu: LeaveSmudge -Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_building Explosions: small_building
ImpactSounds: xplos.aud
Patriot: Patriot:
Inherits: ^MissileWeapon Inherits: ^MissileWeapon
@@ -290,4 +283,3 @@ Patriot:
-Warhead@2Smu: LeaveSmudge -Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: poof Explosions: poof
ImpactSounds: xplos.aud