Add four more update rules

This commit is contained in:
abcdefg30
2018-04-12 13:41:40 +02:00
committed by Paul Chote
parent 94ad93a301
commit 6c8a943dc9
6 changed files with 243 additions and 1 deletions

View File

@@ -0,0 +1,41 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class DropPauseAnimationWhenDisabled : UpdateRule
{
public override string Name { get { return "Drop 'PauseAnimationWhenDisabled' from 'WithSpriteBody', replacing it with conditions."; } }
public override string Description
{
get
{
return "'WithSpriteBody' is a 'PausableConditionalTrait' now, allowing to drop the 'PauseAnimationWhenDisabled' property\n" +
"and to use 'PauseCondition' instead. (With a default value of 'disabled' in this case.)";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var pauseAnimation = actorNode.LastChildMatching("PauseAnimationWhenDisabled");
if (pauseAnimation == null)
yield break;
pauseAnimation.RenameKey("PauseCondition");
pauseAnimation.ReplaceValue("disabled");
yield return "'PauseAnimationWhenDisabled' was removed from 'WithSpriteBody' and replaced by conditions.\n" +
"You might need to review your condition setup.";
}
}
}