Fix graphic corruptions by returning the max palette number to 16

This commit is contained in:
Paul Chote
2010-02-04 22:37:17 +13:00
parent 302af4edce
commit 6c99b33364
7 changed files with 30 additions and 17 deletions

View File

@@ -8,17 +8,18 @@ namespace OpenRa.Graphics
{
class HardwarePalette : Sheet
{
const int maxEntries = 32;
const int maxEntries = 16;
int allocated = 0;
// We need to store the Palettes themselves for the remap palettes to work
// We should probably try to fix this somehow
static Dictionary<string, Palette> palettes;
static Dictionary<string, int> indices;
public HardwarePalette(Renderer renderer, Map map)
: base(renderer,new Size(256, maxEntries))
{
palettes = new Dictionary<string, Palette>();
indices = new Dictionary<string, int>();
}
public Palette GetPalette(string name)
@@ -31,9 +32,20 @@ namespace OpenRa.Graphics
}
}
public int GetPaletteIndex(string name)
{
try { return indices[name]; }
catch (KeyNotFoundException)
{
throw new InvalidOperationException(
"Palette `{0}` does not exist".F(name));
}
}
public int AddPalette(string name, Palette p)
{
palettes.Add(name, p);
indices.Add(name, allocated);
for (int i = 0; i < 256; i++)
{
this[new Point(i, allocated)] = p.GetColor(i);