diff --git a/mods/cnc/rules/husks.yaml b/mods/cnc/rules/husks.yaml index 85ba6a3ddf..dd27d487fd 100644 --- a/mods/cnc/rules/husks.yaml +++ b/mods/cnc/rules/husks.yaml @@ -133,6 +133,9 @@ STNK.Husk: IntoActor: stnk RenderSprites: Image: stnk.destroyed + Explodes: + Weapon: UnitExplodeStealthTank + EmptyWeapon: UnitExplodeStealthTank TRUCK.Husk: Inherits: ^LightHusk diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index b2d6468715..b855d2a635 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -643,6 +643,8 @@ STNK: Locomotor: heavywheeled TurnSpeed: 40 Speed: 142 + Targetable: + TargetTypes: Ground, Vehicle, StealthTank Health: HP: 15000 Repairable: @@ -671,6 +673,9 @@ STNK: AutoTarget: InitialStance: HoldFire InitialStanceAI: ReturnFire + Explodes: + Weapon: UnitExplodeStealthTank + EmptyWeapon: UnitExplodeStealthTank SpawnActorOnDeath: Actor: STNK.Husk OwnerType: InternalName diff --git a/mods/cnc/weapons/explosions.yaml b/mods/cnc/weapons/explosions.yaml index 0bceecc000..f7a57f9a23 100644 --- a/mods/cnc/weapons/explosions.yaml +++ b/mods/cnc/weapons/explosions.yaml @@ -74,6 +74,11 @@ UnitExplodeSmall: Explosions: big_frag ImpactSounds: xplobig4.aud +UnitExplodeStealthTank: + Inherits: UnitExplodeSmall + Warhead@1Dam: SpreadDamage + InvalidTargets: StealthTank + GrenadierExplode: Inherits: ^DamagingExplosionHE Warhead@1Dam: SpreadDamage