Add FLAMEGUY.

This commit is contained in:
Matthias Mailänder
2016-06-02 22:49:50 +02:00
parent 910d04f53d
commit 6cc7a21629
5 changed files with 59 additions and 91 deletions

View File

@@ -28,7 +28,9 @@ namespace OpenRA.Mods.Common.Lint
if (!animations.Any())
continue;
var deathTypes = animations.SelectMany(x => x.DeathTypes.Select(y => y.Key)).ToList();
var deathAnimationDeathtypes = animations.SelectMany(x => x.DeathTypes.Select(y => y.Key)).ToList();
var spawnActorDeathtypes = actorInfo.Value.TraitInfos<SpawnActorOnDeathInfo>().Where(s => !string.IsNullOrEmpty(s.DeathType)).Select(a => a.DeathType);
var deathTypes = deathAnimationDeathtypes.Concat(spawnActorDeathtypes).Distinct();
if (!deathTypes.Any())
continue;
@@ -51,7 +53,7 @@ namespace OpenRA.Mods.Common.Lint
continue;
if (!warhead.DamageTypes.Overlaps(deathTypes))
emitError("Actor type `{0}` does not define a death animation for weapon `{1}`!"
emitError("Actor type {0} doesn't define a death animation or spawn an actor on death for weapon {1}!"
.F(actorInfo.Key, weaponInfo.Key));
}
}

View File

@@ -17,6 +17,10 @@ WEEDGUY:
LocalOffset: 85,0,384
AttackFrontal:
Voice: Attack
-SpawnActorOnDeath@FLAMEGUY:
WithDeathAnimation@fire:
DeathTypes:
FireDeath: 5
UMAGON:
Inherits: ^Soldier
@@ -235,6 +239,10 @@ DOGGIE:
WanderMoveRadius: 2
MinMoveDelayInTicks: 25
MaxMoveDelayInTicks: 45
-SpawnActorOnDeath@FLAMEGUY:
WithDeathAnimation@fire:
DeathTypes:
FireDeath: 5
VISC_SML:
Inherits: ^Visceroid

View File

@@ -279,7 +279,9 @@
BulletDeath: 1
SmallExplosionDeath: 2
HeadshotDeath: 3
FireDeath: 5
SpawnActorOnDeath@FLAMEGUY:
Actor: FLAMEGUY
DeathType: FireDeath
WithDeathAnimation@explosion:
DeathSequencePalette: effect
DeathPaletteIsPlayerPalette: False

View File

@@ -67,3 +67,31 @@ ENGINEER:
nod: engineer.nod
Selectable:
Priority: 5
FLAMEGUY:
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Mobile:
Speed: 71
SharesCell: true
TerrainSpeeds:
Clear: 45
Road: 50
Rail: 45
DirtRoad: 50
Rough: 40
Tiberium: 45
BlueTiberium: 45
Veins: 25
HiddenUnderFog:
WithInfantryBody:
IdleSequences: run
Health:
HP: 160
SelfHealing:
Step: -10
HealIfBelow: 101
ScaredyCat:
WithDeathAnimation:
FallbackSequence: die
UseDeathTypeSuffix: false

View File

@@ -60,10 +60,6 @@ e1.gdi:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: sidebar-gdi|e1icon
@@ -130,10 +126,6 @@ e1.nod:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: sidebar-nod|e1icon
@@ -201,10 +193,6 @@ e2:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: e2icon
@@ -273,10 +261,6 @@ e3:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: e4icon
@@ -409,10 +393,6 @@ medic:
Start: 292
Length: 14
ShadowStart: 599
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: mediicon
@@ -471,10 +451,6 @@ engineer.gdi:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: sidebar-gdi|engnicon
@@ -533,10 +509,6 @@ engineer.nod:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: sidebar-nod|engnicon
@@ -605,10 +577,6 @@ umagon:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: umagicon
@@ -677,10 +645,6 @@ ghost:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: gosticon
@@ -746,10 +710,6 @@ jumpjet:
Length: 2
Facings: 8
ShadowStart: 711
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: jjeticon
@@ -818,10 +778,6 @@ mhijack:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: chamicon
@@ -890,10 +846,6 @@ chamspy:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: chamicon
@@ -947,10 +899,6 @@ cyc2:
Length: 6
Facings: 8
ShadowStart: 568
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
emp-overlay: emp_fx01
@@ -1088,10 +1036,6 @@ mutant:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: mutcicon
@@ -1161,10 +1105,6 @@ mwmn:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: mutcicon
@@ -1234,10 +1174,6 @@ mutant3:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: mutcicon
@@ -1307,10 +1243,6 @@ tratos:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
icon: mutcicon
@@ -1380,10 +1312,6 @@ oxanna:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
@@ -1452,10 +1380,6 @@ slav:
Length: 2
Facings: 8
ShadowStart: 552
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
@@ -1587,10 +1511,6 @@ civ1:
Length: 6
Facings: 8
ShadowStart: 456
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
@@ -1644,10 +1564,6 @@ civ2:
ShadowStart: 451
Tick: 800
ZOffset: -511
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
@@ -1706,9 +1622,21 @@ civ3:
Length: 6
Facings: 8
ShadowStart: 456
die5: flameguy # TODO: walking animation unused
Start: 42
Length: 104
ShadowStart: 190
die6: electro
Length: *
flameguy:
Defaults:
Facings: 8
Tick: 80
ShadowStart: 148
idle:
stand:
run:
Length: 6
die:
Start: 44
Facings: 1
Length: 104
ShadowStart: 192