Make building and bridge repair traits public
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@@ -20,7 +20,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World)]
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class LegacyBridgeLayerInfo : TraitInfo
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public class LegacyBridgeLayerInfo : TraitInfo
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{
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[ActorReference]
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public readonly string[] Bridges = { "bridge1", "bridge2" };
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new LegacyBridgeLayer(init.Self, this); }
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}
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class LegacyBridgeLayer : IWorldLoaded
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public class LegacyBridgeLayer : IWorldLoaded
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{
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readonly LegacyBridgeLayerInfo info;
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readonly Dictionary<ushort, (string Template, int Health)> bridgeTypes = new Dictionary<ushort, (string, int)>();
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