From 6cd6cedd2c4fd5788c1b44caebfb2edcefd9c3a0 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Tue, 14 Feb 2017 01:51:39 +0100 Subject: [PATCH] Tweak D2k debris - Enabled shadow - reduced maximum speed - considerably increased 'launch angle' - increased bounce count to 3 and toned down BounceRangeModifier - reduced TrailInterval to 1 for Debris2 - removed explosion sounds to a) match original and b) make them less annoying - fixed debris explosion animations to match original - used different trail anim for Debris2 and Debris3 --- mods/d2k/weapons/debris.yaml | 25 ++++++++++--------------- 1 file changed, 10 insertions(+), 15 deletions(-) diff --git a/mods/d2k/weapons/debris.yaml b/mods/d2k/weapons/debris.yaml index 17d23ccd32..c6b584b423 100644 --- a/mods/d2k/weapons/debris.yaml +++ b/mods/d2k/weapons/debris.yaml @@ -2,13 +2,14 @@ Debris: ReloadDelay: 60 Range: 2c768 Projectile: Bullet - Speed: 32, 96 + Speed: 32, 64 Blockable: false - LaunchAngle: 30, 90 + LaunchAngle: 128, 192 Inaccuracy: 1c256 Image: shrapnel - BounceCount: 2 - BounceRangeModifier: 10 + Shadow: true + BounceCount: 3 + BounceRangeModifier: 20 Warhead@1Dam: SpreadDamage Spread: 320 Falloff: 100, 60, 30, 15, 0 @@ -29,16 +30,15 @@ Debris: SmudgeType: SandCrater InvalidTargets: Vehicle, Structure Warhead@3Eff: CreateEffect - Explosions: small_explosion - ImpactSounds: EXPLLG5.WAV + Explosions: tiny_explosion Debris2: Inherits: Debris Projectile: Bullet Image: shrapnel2 - TrailImage: bazooka_trail + TrailImage: small_trail TrailPalette: effect75alpha - TrailInterval: 2 + TrailInterval: 1 Warhead@1Dam: SpreadDamage Damage: 250 Versus: @@ -54,15 +54,13 @@ Debris2: harvester: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@3Eff: CreateEffect - Explosions: med_explosion - ImpactSounds: EXPLLG5.WAV + Explosions: small_napalm Debris3: Inherits: Debris2 Projectile: Bullet Image: shrapnel3 - TrailImage: large_trail - TrailInterval: 1 + TrailImage: small_trail2 Warhead@1Dam: SpreadDamage Damage: 150 @@ -71,6 +69,3 @@ Debris4: Projectile: Bullet Image: shrapnel4 TrailImage: large_trail - TrailInterval: 1 - Warhead@3Eff: CreateEffect - Explosions: large_explosion