Chronotank teleporation by holding SHIFT or ALT and issuing a move order

This commit is contained in:
Curtis Shmyr
2014-03-22 00:04:29 -06:00
parent 21544ce235
commit 6ced7b274c
10 changed files with 280 additions and 233 deletions

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@@ -74,6 +74,7 @@ NEW:
Added the submarine detection ability to Submarines and Missile Subs.
Increased the submarine detection range of Gunboat from 3 to 4.
Fixed Spies having an enemy color health bar when disguised as a friendly unit (occurred using the Team Health Colors setting).
Chrono Tanks can now be teleported in groups by holding SHIFT or ALT and issuing a move order.
Tiberian Dawn:
Chinook rotors now counter-rotate.
Commando can now plant C4 on bridges.
@@ -129,6 +130,8 @@ NEW:
Muzzleflash definitions have moved from WithMuzzleFlash to each Armament. Only one WithMuzzleFlash is now required per actor.
Added an AttackGarrisoned trait that allows passengers to fire through a set of defined ports.
Maps can define initial cargo for actors by adding "Cargo: actora, actorb, ..." to the actor reference.
Modified Teleport activity to use the best/closest open cell to the target destination for teleports (for ChronoshiftPower this only applies on the return trip).
Renamed ChronoshiftDeploy trait to PortableChrono.
Server:
Message of the day is now shared between all mods and a default motd.txt gets created in the user directory.
Asset Browser: