Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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@@ -74,6 +74,7 @@ NEW:
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Added the submarine detection ability to Submarines and Missile Subs.
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Increased the submarine detection range of Gunboat from 3 to 4.
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Fixed Spies having an enemy color health bar when disguised as a friendly unit (occurred using the Team Health Colors setting).
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Chrono Tanks can now be teleported in groups by holding SHIFT or ALT and issuing a move order.
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Tiberian Dawn:
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Chinook rotors now counter-rotate.
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Commando can now plant C4 on bridges.
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@@ -129,6 +130,8 @@ NEW:
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Muzzleflash definitions have moved from WithMuzzleFlash to each Armament. Only one WithMuzzleFlash is now required per actor.
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Added an AttackGarrisoned trait that allows passengers to fire through a set of defined ports.
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Maps can define initial cargo for actors by adding "Cargo: actora, actorb, ..." to the actor reference.
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Modified Teleport activity to use the best/closest open cell to the target destination for teleports (for ChronoshiftPower this only applies on the return trip).
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Renamed ChronoshiftDeploy trait to PortableChrono.
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Server:
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Message of the day is now shared between all mods and a default motd.txt gets created in the user directory.
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Asset Browser:
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