Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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201
OpenRA.Mods.RA/PortableChrono.cs
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201
OpenRA.Mods.RA/PortableChrono.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.RA
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{
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class PortableChronoInfo : ITraitInfo
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{
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[Desc("Cooldown in seconds until the unit can teleport.")]
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public readonly int ChargeTime = 30;
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[Desc("Can the unit teleport only a certain distance?")]
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public readonly bool HasDistanceLimit = true;
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[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
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public readonly int MaxDistance = 10;
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[Desc("Sound to play when teleporting.")]
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public readonly string ChronoshiftSound = "chrotnk1.aud";
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public object Create(ActorInitializer init) { return new PortableChrono(this); }
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}
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class PortableChrono : IIssueOrder, IResolveOrder, ITick, IPips, IOrderVoice, ISync
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{
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[Sync] int chargeTick = 0;
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public readonly PortableChronoInfo Info;
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public PortableChrono(PortableChronoInfo info)
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{
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this.Info = info;
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}
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public void Tick(Actor self)
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{
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if (chargeTick > 0)
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chargeTick--;
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get
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{
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yield return new PortableChronoOrderTargeter();
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yield return new DeployOrderTargeter("PortableChronoDeploy", 5, () => CanTeleport);
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}
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}
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public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
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{
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if (order.OrderID == "PortableChronoDeploy" && CanTeleport)
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self.World.OrderGenerator = new PortableChronoOrderGenerator(self);
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if (order.OrderID == "PortableChronoTeleport")
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return new Order(order.OrderID, self, queued) { TargetLocation = target.CenterPosition.ToCPos() };
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "PortableChronoTeleport" && CanTeleport)
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{
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var maxDistance = Info.HasDistanceLimit ? Info.MaxDistance : (int?)null;
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self.CancelActivity();
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self.QueueActivity(new Teleport(null, order.TargetLocation, maxDistance, true, false, Info.ChronoshiftSound));
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}
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "PortableChronoTeleport" && CanTeleport ? "Move" : null;
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}
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public void ResetChargeTime()
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{
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chargeTick = 25 * Info.ChargeTime;
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}
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public bool CanTeleport
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{
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get { return chargeTick <= 0; }
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}
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// Display 2 pips indicating the current charge status
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public IEnumerable<PipType> GetPips(Actor self)
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{
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const int numPips = 2;
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for (int i = 0; i < numPips; i++)
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{
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if ((1 - chargeTick * 1.0f / (25 * Info.ChargeTime)) * numPips < i + 1)
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{
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yield return PipType.Transparent;
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continue;
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}
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yield return PipType.Blue;
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}
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}
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}
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class PortableChronoOrderTargeter : IOrderTargeter
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{
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public string OrderID { get { return "PortableChronoTeleport"; } }
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public int OrderPriority { get { return 5; } }
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public bool IsQueued { get; protected set; }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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// TODO: When target modifiers are configurable this needs to be revisited
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if (modifiers.HasModifier(TargetModifiers.ForceMove) || modifiers.HasModifier(TargetModifiers.ForceQueue))
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{
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var xy = target.CenterPosition.ToCPos();
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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if (self.IsInWorld && self.Owner.Shroud.IsExplored(xy))
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{
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cursor = "chrono-target";
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return true;
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}
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return false;
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}
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return false;
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}
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}
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class PortableChronoOrderGenerator : IOrderGenerator
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{
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readonly Actor self;
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public PortableChronoOrderGenerator(Actor self)
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{
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this.self = self;
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}
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public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
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{
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if (mi.Button == Game.mouseButtonPreference.Cancel)
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{
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world.CancelInputMode();
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yield break;
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}
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if (self.IsInWorld && self.CenterPosition.ToCPos() != xy
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&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(xy))
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{
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world.CancelInputMode();
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yield return new Order("PortableChronoTeleport", self, mi.Modifiers.HasModifier(Modifiers.Shift)) { TargetLocation = xy };
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}
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}
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public void Tick(World world)
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{
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if (!self.IsInWorld || self.IsDead())
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world.CancelInputMode();
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
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{
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yield break;
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}
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public void RenderAfterWorld(WorldRenderer wr, World world)
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{
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if (!self.IsInWorld || self.Owner != self.World.LocalPlayer)
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return;
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if (!self.Trait<PortableChrono>().Info.HasDistanceLimit)
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return;
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wr.DrawRangeCircleWithContrast(
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self.CenterPosition,
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WRange.FromCells(self.Trait<PortableChrono>().Info.MaxDistance),
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Color.FromArgb(128, Color.LawnGreen),
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Color.FromArgb(96, Color.Black)
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);
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}
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public string GetCursor(World world, CPos xy, MouseInput mi)
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{
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if (self.IsInWorld && self.CenterPosition.ToCPos() != xy
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&& self.Trait<PortableChrono>().CanTeleport && self.Owner.Shroud.IsExplored(xy))
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return "chrono-target";
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else
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return "move-blocked";
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}
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}
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}
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