remove staticness on Server

This commit is contained in:
Bob
2010-11-14 21:26:50 +13:00
parent b2f3b8f2af
commit 6cf9939ab3
8 changed files with 85 additions and 83 deletions

View File

@@ -14,13 +14,13 @@ using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Server;
using server = OpenRA.Server.Server;
using S = OpenRA.Server.Server;
namespace OpenRA.Mods.RA.Server
{
public class PlayerCommands : ServerTrait, IInterpretCommand
{
public bool InterpretCommand(Connection conn, Session.Client client, string cmd)
public bool InterpretCommand( S server, Connection conn, Session.Client client, string cmd)
{
if (server.GameStarted)
{