Fix aircraft reservation madness

This commit is contained in:
Oliver Brakmann
2016-09-03 18:37:36 +02:00
parent 1592f9dd63
commit 6d15406ffe
3 changed files with 53 additions and 21 deletions

View File

@@ -19,6 +19,7 @@ namespace OpenRA.Mods.Common.Activities
public class ResupplyAircraft : Activity public class ResupplyAircraft : Activity
{ {
readonly Aircraft aircraft; readonly Aircraft aircraft;
Activity inner;
public ResupplyAircraft(Actor self) public ResupplyAircraft(Actor self)
{ {
@@ -27,22 +28,45 @@ namespace OpenRA.Mods.Common.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
var host = aircraft.GetActorBelow(); if (IsCanceled)
if (host == null)
return NextActivity; return NextActivity;
if (aircraft.IsPlane) if (inner == null)
return ActivityUtils.SequenceActivities( {
aircraft.GetResupplyActivities(host) var host = aircraft.GetActorBelow();
.Append(new CallFunc(() => aircraft.UnReserve()))
.Append(new WaitFor(() => NextActivity != null || Reservable.IsReserved(host)))
.Append(new TakeOff(self))
.Append(NextActivity).ToArray());
// If is helicopter move away as soon as the resupply ends if (host == null)
return ActivityUtils.SequenceActivities( return NextActivity;
aircraft.GetResupplyActivities(host).Append(new TakeOff(self)).Append(NextActivity).ToArray());
if (aircraft.IsPlane)
{
inner = ActivityUtils.SequenceActivities(
aircraft.GetResupplyActivities(host)
.Append(new CallFunc(() => aircraft.MayYieldReservation = true))
.Append(new WaitFor(() => NextActivity != null || aircraft.ReservedActor == null))
.ToArray());
}
else
{
// Helicopters should take off from their helipad immediately after resupplying.
// HACK: NextActivity needs to be appended here because otherwise TakeOff does stupid things.
inner = ActivityUtils.SequenceActivities(
aircraft.GetResupplyActivities(host).Append(new TakeOff(self)).Append(NextActivity).ToArray());
}
}
else
inner = ActivityUtils.RunActivity(self, inner);
// The inner == NextActivity check is needed here because of the TakeOff issue mentioned in the comment above.
return inner == null || inner == NextActivity ? NextActivity : this;
}
public override void Cancel(Actor self)
{
if (!IsCanceled && inner != null)
inner.Cancel(self);
base.Cancel(self);
} }
} }
} }

View File

@@ -104,13 +104,14 @@ namespace OpenRA.Mods.Common.Traits
UpgradeManager um; UpgradeManager um;
IDisposable reservation; IDisposable reservation;
Actor reservedActor;
IEnumerable<int> speedModifiers; IEnumerable<int> speedModifiers;
[Sync] public int Facing { get; set; } [Sync] public int Facing { get; set; }
[Sync] public WPos CenterPosition { get; private set; } [Sync] public WPos CenterPosition { get; private set; }
public CPos TopLeft { get { return self.World.Map.CellContaining(CenterPosition); } } public CPos TopLeft { get { return self.World.Map.CellContaining(CenterPosition); } }
public int TurnSpeed { get { return Info.TurnSpeed; } } public int TurnSpeed { get { return Info.TurnSpeed; } }
public Actor ReservedActor { get; private set; }
public bool MayYieldReservation;
bool airborne; bool airborne;
bool cruising; bool cruising;
@@ -190,7 +191,7 @@ namespace OpenRA.Mods.Common.Traits
if (reservation != null) if (reservation != null)
{ {
var distanceFromReservationActor = (reservedActor.CenterPosition - self.CenterPosition).HorizontalLength; var distanceFromReservationActor = (ReservedActor.CenterPosition - self.CenterPosition).HorizontalLength;
if (distanceFromReservationActor < Info.WaitDistanceFromResupplyBase.Length) if (distanceFromReservationActor < Info.WaitDistanceFromResupplyBase.Length)
return WVec.Zero; return WVec.Zero;
} }
@@ -277,7 +278,7 @@ namespace OpenRA.Mods.Common.Traits
if (reservable != null) if (reservable != null)
{ {
reservation = reservable.Reserve(target, self, this); reservation = reservable.Reserve(target, self, this);
reservedActor = target; ReservedActor = target;
} }
} }
@@ -288,7 +289,8 @@ namespace OpenRA.Mods.Common.Traits
reservation.Dispose(); reservation.Dispose();
reservation = null; reservation = null;
reservedActor = null; ReservedActor = null;
MayYieldReservation = false;
if (self.World.Map.DistanceAboveTerrain(CenterPosition).Length <= Info.LandAltitude.Length) if (self.World.Map.DistanceAboveTerrain(CenterPosition).Length <= Info.LandAltitude.Length)
self.QueueActivity(new TakeOff(self)); self.QueueActivity(new TakeOff(self));
@@ -614,8 +616,6 @@ namespace OpenRA.Mods.Common.Traits
self.QueueActivity(new ResupplyAircraft(self)); self.QueueActivity(new ResupplyAircraft(self));
} }
else
UnReserve();
} }
#endregion #endregion

View File

@@ -29,11 +29,19 @@ namespace OpenRA.Mods.Common.Traits
return; /* nothing to do */ return; /* nothing to do */
if (!Target.FromActor(reservedFor).IsValidFor(self)) if (!Target.FromActor(reservedFor).IsValidFor(self))
reservedFor = null; /* not likely to arrive now. */ {
/* Not likely to arrive now. */
reservedForAircraft.UnReserve();
reservedFor = null;
reservedForAircraft = null;
}
} }
public IDisposable Reserve(Actor self, Actor forActor, Aircraft forAircraft) public IDisposable Reserve(Actor self, Actor forActor, Aircraft forAircraft)
{ {
if (reservedForAircraft != null && reservedForAircraft.MayYieldReservation)
reservedForAircraft.UnReserve();
reservedFor = forActor; reservedFor = forActor;
reservedForAircraft = forAircraft; reservedForAircraft = forAircraft;
@@ -53,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
public static bool IsReserved(Actor a) public static bool IsReserved(Actor a)
{ {
var res = a.TraitOrDefault<Reservable>(); var res = a.TraitOrDefault<Reservable>();
return res != null && res.reservedFor != null; return res != null && res.reservedForAircraft != null && !res.reservedForAircraft.MayYieldReservation;
} }
public void Disposing(Actor self) public void Disposing(Actor self)