Replace direct references to filenames by ones to notifications where possible

This commit is contained in:
abcdefg30
2016-07-02 15:18:20 +02:00
parent 57d83e2813
commit 6d81de84a4
4 changed files with 33 additions and 33 deletions

View File

@@ -280,7 +280,7 @@ powerproxy.parabombs:
OneShot: true
AllowMultiple: true
UnitType: badr.bomber
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
QuantizedFacings: 8
DisplayBeacon: True
BeaconPoster: pbmbicon
@@ -293,8 +293,8 @@ powerproxy.sonarpulse:
Description: Sonar Pulse
LongDesc: Reveals all submarines in the vicinity for a \nshort time.
ChargeTime: 30
EndChargeSound: pulse1.aud
SelectTargetSound: slcttgt1.aud
EndChargeSpeechNotification: SonarPulseReady
SelectTargetSpeechNotification: SelectTarget
Actor: sonar
LifeTime: 250
DeploySound: sonpulse.aud
@@ -308,7 +308,7 @@ powerproxy.paratroopers:
Description: Paratroopers
LongDesc: A Badger drops a squad of infantry\nanywhere on the map.
DropItems: E1,E1,E1,E3,E3
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
AllowImpassableCells: false
QuantizedFacings: 8
CameraActor: camera.paradrop

View File

@@ -25,11 +25,11 @@ MSLO:
ChargeTime: 540
Description: Atom Bomb
LongDesc: Launches a devastating atomic bomb\nat a target location.
BeginChargeSound: aprep1.aud
EndChargeSound: aready1.aud
SelectTargetSound: slcttgt1.aud
BeginChargeSpeechNotification: AbombPrepping
EndChargeSpeechNotification: AbombReady
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSound: nopowr1.aud
IncomingSound: alaunch1.aud
IncomingSpeechNotification: AbombLaunchDetected
LaunchSound:
MissileWeapon: atomic
SpawnOffset: 0,427,0
@@ -310,10 +310,10 @@ IRON:
Description: Invulnerability
LongDesc: Makes a group of units invulnerable\nfor 20 seconds.
Duration: 500
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSound: nopowr1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
BeginChargeSpeechNotification: IronCurtainCharging
EndChargeSpeechNotification: IronCurtainReady
DisplayRadarPing: True
Upgrades: invulnerability
SupportPowerChargeBar:
@@ -363,10 +363,10 @@ PDOX:
ChargeTime: 120
Description: Chronoshift
LongDesc: Teleports a group of units across\nthe map for 20 seconds.
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSound: nopowr1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
BeginChargeSpeechNotification: ChronosphereCharging
EndChargeSpeechNotification: ChronosphereReady
Duration: 20
KillCargo: yes
DisplayRadarPing: True
@@ -377,10 +377,10 @@ PDOX:
ChargeTime: 120
Description: Advanced Chronoshift
LongDesc: Teleports a large group of units across\nthe map for 20 seconds.
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSound: nopowr1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
BeginChargeSpeechNotification: ChronosphereCharging
EndChargeSpeechNotification: ChronosphereReady
Duration: 20
KillCargo: yes
DisplayRadarPing: True
@@ -1175,8 +1175,8 @@ AFLD:
ChargeTime: 180
Description: Spy Plane
LongDesc: Reveals an area of the map\nand cloaked enemy units.
SelectTargetSound: slcttgt1.aud
EndChargeSound: spypln1.aud
SelectTargetSpeechNotification: SelectTarget
EndChargeSpeechNotification: SpyPlaneReady
CameraActor: camera.spyplane
CameraRemoveDelay: 150
UnitType: u2
@@ -1191,7 +1191,7 @@ AFLD:
Description: Paratroopers
LongDesc: A Badger drops a squad of infantry\nanywhere on the map.
DropItems: E1,E1,E1,E3,E3
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
AllowImpassableCells: false
QuantizedFacings: 8
CameraActor: camera.paradrop
@@ -1204,7 +1204,7 @@ AFLD:
ChargeTime: 360
Description: Parabombs
LongDesc: A squad of Badgers drops parachuted\nbombs on your target.
SelectTargetSound: slcttgt1.aud
SelectTargetSpeechNotification: SelectTarget
CameraActor: camera
CameraRemoveDelay: 150
UnitType: badr.bomber