Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly

This commit is contained in:
Scott_NZ
2013-04-28 04:10:35 +12:00
parent 7f37080a87
commit 6da0db0035
14 changed files with 388 additions and 1443 deletions

View File

@@ -339,7 +339,7 @@ namespace OpenRA.Mods.RA.Missions
world.CreateActor("camera", greece, provingGroundsCameraPoint.Location, null);
superTankDome = actors["SuperTankDome"];
superTankDome.AddTrait(new InfiltrateForMissionObjective(OnSuperTankDomeInfiltrated));
superTankDome.AddTrait(new InfiltrateAction(OnSuperTankDomeInfiltrated));
superTankDome.AddTrait(new TransformedAction(self => superTankDome = self));
Game.MoveViewport(startEntryPoint.Location.ToFloat2());