diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index 71c5c02ecc..34ea0d7607 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -79,6 +79,7 @@ MSUB: UncloakSound: subshow1.aud Armament: Weapon: SubMissile + LocalOffset: 0,-171,0, 0,171,0 FireDelay: 2 AttackFrontal: Selectable: @@ -118,11 +119,11 @@ DD: Offset: 341,0,128 Armament@PRIMARY: Weapon: Stinger - LocalOffset: 0,-171,0, 0,171,0 - LocalYaw: 80, -80 + LocalOffset: 0,-100,0, 0,100,0 + LocalYaw: 64, -64 Armament@SECONDARY: Weapon: DepthCharge - LocalOffset: 0,-171,0, 0,171,0 + LocalOffset: 0,-100,0, 0,100,0 LocalYaw: 80, -80 AttackTurreted: Selectable: @@ -161,23 +162,23 @@ CA: Range: 7 Turreted@PRIMARY: Turret: primary - Offset: -725,0,85 + Offset: -864,0,128 ROT: 3 Turreted@SECONDARY: Turret: secondary - Offset: 725,0,85 + Offset: 768,0,128 ROT: 3 Armament@PRIMARY: Turret: primary Weapon: 8Inch - LocalOffset: 213,-171,0, 213,171,0 + LocalOffset: 480,-100,40, 480,100,40 Recoil: 171 RecoilRecovery: 34 Armament@SECONDARY: Name: secondary Turret: secondary Weapon: 8Inch - LocalOffset: 213,-171,0, 213,171,0 + LocalOffset: 480,-100,40, 480,100,40 Recoil: 171 RecoilRecovery: 34 AttackTurreted: @@ -251,10 +252,12 @@ PT: Range: 7 Turreted: ROT: 7 - Offset: 256,0,43 + Offset: 512,0,0 Armament@PRIMARY: Weapon: 2Inch + LocalOffset: 208,0,48 Armament@SECONDARY: + Name: secondary Weapon: DepthCharge AttackTurreted: WithMuzzleFlash@PRIMARY: diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 7d899a247f..5466a579c8 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -335,9 +335,11 @@ AGUN: RenderBuildingTurreted: Armament@PRIMARY: Weapon: ZSU-23 + LocalOffset: 432,80,-30 Armament@SECONDARY: Name: secondary Weapon: ZSU-23 + LocalOffset: 432,-80,-30 AttackTurreted: WithMuzzleFlash@PRIMARY: WithMuzzleFlash@SECONDARY: @@ -465,7 +467,7 @@ PBOX.E1: AutoTarget: Armament: Weapon: Vulcan - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: WithMuzzleFlash: Cargo: @@ -488,7 +490,7 @@ PBOX.E3: AutoTarget: Armament: Weapon: Dragon - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: PBOX.E4: @@ -501,7 +503,7 @@ PBOX.E4: AutoTarget: Armament: Weapon: Flamer - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: PBOX.E7: @@ -514,7 +516,7 @@ PBOX.E7: AutoTarget: Armament: Weapon: Colt45 - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: PBOX.SHOK: @@ -527,7 +529,7 @@ PBOX.SHOK: AutoTarget: Armament: Weapon: PortaTesla - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: PBOX.SNIPER: @@ -540,7 +542,7 @@ PBOX.SNIPER: AutoTarget: Armament: Weapon: Sniper - LocalOffset: 469,0,0 + LocalOffset: 384,0,88 AttackTurreted: HBOX: @@ -630,7 +632,7 @@ HBOX.E1: AutoTarget: Armament: Weapon: Vulcan - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: WithMuzzleFlash: Cargo: @@ -653,7 +655,7 @@ HBOX.E3: AutoTarget: Armament: Weapon: Dragon - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: HBOX.E4: @@ -666,7 +668,7 @@ HBOX.E4: AutoTarget: Armament: Weapon: Flamer - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: HBOX.E7: @@ -679,7 +681,7 @@ HBOX.E7: AutoTarget: Armament: Weapon: Colt45 - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: HBOX.SHOK: @@ -692,7 +694,7 @@ HBOX.SHOK: AutoTarget: Armament: Weapon: PortaTesla - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: HBOX.SNIPER: @@ -705,7 +707,7 @@ HBOX.SNIPER: AutoTarget: Armament: Weapon: Sniper - LocalOffset: 469,0,0 + LocalOffset: 400,0,48 AttackTurreted: GUN: @@ -736,6 +738,7 @@ GUN: RenderBuildingTurreted: Armament: Weapon: TurretGun + LocalOffset: 512,0,112 AttackTurreted: WithMuzzleFlash: AutoTarget: @@ -769,7 +772,7 @@ FTUR: Range: 6 Turreted: ROT: 255 - Offset: 0,0,85 + Offset: 0,0,112 Armament: Weapon: FireballLauncher LocalOffset: 512,0,0 diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index dabedbdc6c..89f8e773b7 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -54,6 +54,7 @@ V2RL: Weapon: 25mm Recoil: 85 RecoilRecovery: 25 + LocalOffset: 768,0,90 AttackTurreted: WithMuzzleFlash: RenderUnit: @@ -93,6 +94,7 @@ V2RL: Weapon: 90mm Recoil: 128 RecoilRecovery: 38 + LocalOffset: 720,0,80 AttackTurreted: WithMuzzleFlash: RenderUnit: @@ -134,7 +136,7 @@ V2RL: Weapon: 105mm Recoil: 128 RecoilRecovery: 38 - LocalOffset: 0,85,0, 0,-85,0 + LocalOffset: 768,85,90, 768,-85,90 AttackTurreted: WithMuzzleFlash: RenderUnit: @@ -176,7 +178,7 @@ V2RL: ROT: 2 Armament@PRIMARY: Weapon: 120mm - LocalOffset: 800,180,340, 800,-180,340 + LocalOffset: 900,180,340, 900,-180,340 Recoil: 171 RecoilRecovery: 30 Armament@SECONDARY: @@ -227,6 +229,7 @@ ARTY: Range: 5 Armament: Weapon: 155mm + LocalOffset: 624,0,208 AttackFrontal: WithMuzzleFlash: RenderUnit: @@ -680,6 +683,7 @@ FTRK: Armament: Weapon: FLAK-23 Recoil: 85 + LocalOffset: 512,0,192 AttackTurreted: WithMuzzleFlash: RenderUnit: