Add SpeechNotifications for InsufficientPower and Launch on support powers
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@@ -75,6 +75,8 @@ namespace OpenRA.Mods.RA.Traits
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self.World.AddFrameEndTask(w =>
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{
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Game.Sound.PlayToPlayer(self.Owner, Info.LaunchSound);
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Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
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Info.LaunchSpeechNotification, self.Owner.Faction.InternalName);
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w.Add(new SatelliteLaunch(self, info));
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