added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
- Rules can now handle map-specific rules changes
- units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
- Added support for loading map-placed units/structures - try scg11eb.ini
- added FCOM
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@@ -41,7 +41,6 @@ namespace OpenRa.TechTree
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static Tuple<string[],string[]> ParsePrerequisites(string prerequisites, string tag)
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{
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Debug.WriteLine( tag );
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List<string> allied = new List<string>(prerequisites.ToLowerInvariant().Split(
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new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries));
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