added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
- Rules can now handle map-specific rules changes
- units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
- Added support for loading map-placed units/structures - try scg11eb.ini
- added FCOM
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@@ -30,6 +30,13 @@
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<sequences>
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<!-- forward command post (campaign specific building) -->
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<unit name="fcom">
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<sequence name="idle" start="0"/>
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<sequence name="damaged-idle" start="1"/>
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<sequence name="make" start="0"/>
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</unit>
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<!-- construction yard -->
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<unit name="fact">
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<sequence name="idle" start="0"/>
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