added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.

- Rules can now handle map-specific rules changes
    - units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
    - Added support for loading map-placed units/structures - try scg11eb.ini
        - added FCOM
This commit is contained in:
Bob
2009-10-20 17:16:45 +13:00
parent a59265a661
commit 6dec94d00e
12 changed files with 564 additions and 156 deletions

View File

@@ -30,6 +30,13 @@
<sequences>
<!-- forward command post (campaign specific building) -->
<unit name="fcom">
<sequence name="idle" start="0"/>
<sequence name="damaged-idle" start="1"/>
<sequence name="make" start="0"/>
</unit>
<!-- construction yard -->
<unit name="fact">
<sequence name="idle" start="0"/>