#2039 fixed - add Sound.Engine config item, default is "AL" for OpenAL sound engine; "Null" gives you no sound
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@@ -76,6 +76,7 @@ namespace OpenRA.GameRules
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public bool Shuffle = false;
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public bool Repeat = false;
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public bool ShellmapMusic = true;
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public string Engine = "AL";
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}
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public class PlayerSettings
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