diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 48bdc41a5f..4be1160cf2 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -668,10 +668,8 @@ namespace OpenRA.Server // TODO: Split this further into per client ping orders var clientPings = LobbyInfo.ClientPings.Select(ping => ping.Serialize()).ToList(); + // Note that syncing pings doesn't trigger INotifySyncLobbyInfo DispatchOrders(null, 0, new ServerOrder("SyncClientPings", clientPings.WriteToString()).Serialize()); - - foreach (var t in serverTraits.WithInterface()) - t.LobbyInfoSynced(this); } public void StartGame()