diff --git a/mods/cnc/weapons/largecaliber.yaml b/mods/cnc/weapons/largecaliber.yaml index 6a9e1eabae..a378301971 100644 --- a/mods/cnc/weapons/largecaliber.yaml +++ b/mods/cnc/weapons/largecaliber.yaml @@ -1,18 +1,33 @@ 70mm: + Inherits: ^BallisticWeapon ReloadDelay: 30 Range: 4c0 Report: tnkfire3.aud Projectile: Bullet - Image: 120MM Speed: 853 Warhead@1Dam: SpreadDamage - Spread: 128 Damage: 25 Versus: None: 25 Wood: 75 Light: 100 Heavy: 90 + +^BallisticWeapon: + ReloadDelay: 40 + Range: 4c768 + Report: tnkfire6.aud + Projectile: Bullet + Image: 120MM + Speed: 682 + Warhead@1Dam: SpreadDamage + Spread: 128 + Damage: 40 + Versus: + None: 25 + Wood: 100 + Light: 100 + Heavy: 100 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater @@ -22,77 +37,28 @@ ImpactSounds: xplos.aud 120mm: - ReloadDelay: 40 - Range: 4c768 - Report: tnkfire6.aud - Projectile: Bullet - Image: 120MM - Speed: 682 - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 40 - Versus: - None: 25 - Wood: 100 - Light: 100 - Heavy: 100 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep - Warhead@3Eff: CreateEffect - Explosions: small_frag - ImpactSounds: xplos.aud + Inherits: ^BallisticWeapon 120mmDual: - ReloadDelay: 40 - Range: 4c768 - Report: tnkfire6.aud + Inherits: ^BallisticWeapon Burst: 2 BurstDelay: 8 - Projectile: Bullet - Image: 120MM - Speed: 682 - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 40 - Versus: - None: 25 - Wood: 100 - Light: 100 - Heavy: 100 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep - Warhead@3Eff: CreateEffect - Explosions: small_frag - ImpactSounds: xplos.aud TurretGun: + Inherits: ^BallisticWeapon ReloadDelay: 20 Range: 6c0 - Report: tnkfire6.aud Projectile: Bullet - Image: 120MM Speed: 853 Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 40 Versus: None: 20 Wood: 25 Light: 100 Heavy: 100 - DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep - Warhead@3Eff: CreateEffect - Explosions: small_frag - ImpactSounds: xplos.aud ArtilleryShell: + Inherits: ^BallisticWeapon ReloadDelay: 65 Range: 11c0 MinRange: 2c896 @@ -103,7 +69,6 @@ ArtilleryShell: LaunchAngle: 56 Inaccuracy: 1c256 ContrailLength: 30 - Image: 120MM Warhead@1Dam: SpreadDamage Spread: 341 Damage: 150 @@ -113,9 +78,6 @@ ArtilleryShell: Light: 75 Heavy: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater - InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud