pass WorldRenderer to Widget.Draw, DrawInner

This commit is contained in:
Bob
2010-10-12 01:29:07 +13:00
parent 597dba8584
commit 6ea2a06e4b
33 changed files with 159 additions and 137 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Widgets
public bool Bold = false;
public Func<bool> Checked = () => false;
public override void DrawInner()
public override void DrawInner( WorldRenderer wr )
{
var font = Bold ? Game.Renderer.BoldFont : Game.Renderer.RegularFont;
var pos = RenderOrigin;