pass WorldRenderer to Widget.Draw, DrawInner

This commit is contained in:
Bob
2010-10-12 01:29:07 +13:00
parent 597dba8584
commit 6ea2a06e4b
33 changed files with 159 additions and 137 deletions

View File

@@ -13,6 +13,7 @@ using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Network;
using OpenRA.Graphics;
namespace OpenRA.Widgets.Delegates
{
@@ -172,7 +173,7 @@ namespace OpenRA.Widgets.Delegates
{
CurrentColorPreview1 = PlayerColorRemap.ColorFromHSL(hf, sf, lf);
CurrentColorPreview2 = PlayerColorRemap.ColorFromHSL(hf, sf, r * lf);
Game.viewport.RefreshPalette();
Game.worldRenderer.RefreshPalette();
}
void UpdateCurrentMap()
@@ -182,7 +183,6 @@ namespace OpenRA.Widgets.Delegates
Map = Game.modData.AvailableMaps[MapUid];
}
bool hasJoined = false;
void JoinedServer()
{