Moves nearly all ScriptingProperties to Mods.Common
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51
OpenRA.Mods.Common/Scripting/Properties/PlaneProperties.cs
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51
OpenRA.Mods.Common/Scripting/Properties/PlaneProperties.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Scripting
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{
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[ScriptPropertyGroup("Movement")]
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public class PlaneProperties : ScriptActorProperties, Requires<PlaneInfo>
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{
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public PlaneProperties(ScriptContext context, Actor self)
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: base(context, self) { }
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[ScriptActorPropertyActivity]
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[Desc("Fly within the cell grid.")]
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public void Move(CPos cell)
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{
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Self.QueueActivity(new Fly(Self, Target.FromCell(Self.World, cell)));
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}
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[ScriptActorPropertyActivity]
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[Desc("Return to the base, which is either the airfield given, or an auto-selected one otherwise.")]
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public void ReturnToBase(Actor airfield = null)
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{
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Self.QueueActivity(new ReturnToBase(Self, airfield));
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}
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}
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[ScriptPropertyGroup("Combat")]
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public class PlaneCombatProperties : ScriptActorProperties, Requires<AttackPlaneInfo>
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{
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public PlaneCombatProperties(ScriptContext context, Actor self)
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: base(context, self) { }
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[Desc("Fly an attack against the target actor.")]
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public void Attack(Actor target)
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{
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Self.QueueActivity(new FlyAttack(Target.FromActor(target)));
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}
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}
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}
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