Moves nearly all ScriptingProperties to Mods.Common

This commit is contained in:
reaperrr
2015-01-15 22:56:35 +01:00
parent f3d364877a
commit 6f0ae30a7e
15 changed files with 27 additions and 41 deletions

View File

@@ -0,0 +1,51 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Movement")]
public class PlaneProperties : ScriptActorProperties, Requires<PlaneInfo>
{
public PlaneProperties(ScriptContext context, Actor self)
: base(context, self) { }
[ScriptActorPropertyActivity]
[Desc("Fly within the cell grid.")]
public void Move(CPos cell)
{
Self.QueueActivity(new Fly(Self, Target.FromCell(Self.World, cell)));
}
[ScriptActorPropertyActivity]
[Desc("Return to the base, which is either the airfield given, or an auto-selected one otherwise.")]
public void ReturnToBase(Actor airfield = null)
{
Self.QueueActivity(new ReturnToBase(Self, airfield));
}
}
[ScriptPropertyGroup("Combat")]
public class PlaneCombatProperties : ScriptActorProperties, Requires<AttackPlaneInfo>
{
public PlaneCombatProperties(ScriptContext context, Actor self)
: base(context, self) { }
[Desc("Fly an attack against the target actor.")]
public void Attack(Actor target)
{
Self.QueueActivity(new FlyAttack(Target.FromActor(target)));
}
}
}