From 6f3d9e9c9755bf16522ef1892654a6bc1bf21c74 Mon Sep 17 00:00:00 2001 From: Pavlos Touboulidis Date: Sun, 11 May 2014 03:26:04 +0300 Subject: [PATCH] Remove unused "Manifest" argument from World constructor --- OpenRA.Game/Game.cs | 2 +- OpenRA.Game/World.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index bc65182842..e02ccb8a99 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -258,7 +258,7 @@ namespace OpenRA map = modData.PrepareMap(mapUID); using (new PerfTimer("NewWorld")) { - orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap); + orderManager.world = new World(map, orderManager, isShellmap); orderManager.world.Timestep = Timestep; } worldRenderer = new WorldRenderer(orderManager.world); diff --git a/OpenRA.Game/World.cs b/OpenRA.Game/World.cs index 803ef18853..2c80caf77c 100644 --- a/OpenRA.Game/World.cs +++ b/OpenRA.Game/World.cs @@ -118,7 +118,7 @@ namespace OpenRA } } - internal World(Manifest manifest, Map map, OrderManager orderManager, bool isShellmap) + internal World(Map map, OrderManager orderManager, bool isShellmap) { IsShellmap = isShellmap; this.orderManager = orderManager;