From 6f41be209c2d16521452218ae1e2c0c55d7f31d4 Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Mon, 27 Nov 2017 09:49:10 +0300 Subject: [PATCH] Allow all upgradable structures to build upgrades. --- mods/d2k/rules/structures.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 4e561d5fc3..2007e13e2d 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -205,7 +205,7 @@ barracks: SpawnOffset: 512,480,0 ExitCell: 1,2 Production: - Produces: Infantry + Produces: Infantry, Upgrade PrimaryBuilding: PrimaryCondition: primary ProductionBar: @@ -404,7 +404,7 @@ light_factory: SpawnOffset: 544,-224,0 ExitCell: 2,1 Production: - Produces: Vehicle + Produces: Vehicle, Upgrade PrimaryBuilding: PrimaryCondition: primary ProductionBar: @@ -485,7 +485,7 @@ heavy_factory: SpawnOffset: 256,192,0 ExitCell: 0,2 Production: - Produces: Armor + Produces: Armor, Upgrade PrimaryBuilding: PrimaryCondition: primary ProductionBar: @@ -875,7 +875,7 @@ high_tech_factory: Tooltip: Name: High Tech Factory ProductionFromMapEdge: - Produces: Aircraft + Produces: Aircraft, Upgrade Exit: SpawnOffset: 0,0,728 ExitCell: 0,0