Introduce IMouseBounds and split/rework mouse rectangles.

The render bounds for an actor now include the area covered
by bibs, shadows, and any other widgets. In many cases this
area is much larger than we really want to consider for
tooltips and mouse selection.

An optional Margin is added to Selectable to support cases
like infantry, where we want the mouse area of the actor
to be larger than the drawn selection box.
This commit is contained in:
Paul Chote
2017-12-07 23:15:07 +00:00
committed by reaperrr
parent 8fcc80b05a
commit 6f5d035e79
25 changed files with 349 additions and 117 deletions

View File

@@ -37,7 +37,8 @@ namespace OpenRA.Mods.Common.Orders
{
if (mi.Button == MouseButton.Left)
{
var underCursor = world.ScreenMap.ActorsAt(mi)
var underCursor = world.ScreenMap.ActorsAtMouse(mi)
.Select(a => a.Actor)
.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.TraitsImplementing<T>()
.Any(Exts.IsTraitEnabled));

View File

@@ -59,7 +59,8 @@ namespace OpenRA.Mods.Common.Orders
static IEnumerable<Actor> FriendlyGuardableUnits(World world, MouseInput mi)
{
return world.ScreenMap.ActorsAt(mi)
return world.ScreenMap.ActorsAtMouse(mi)
.Select(a => a.Actor)
.Where(a => !a.IsDead &&
a.AppearsFriendlyTo(world.LocalPlayer.PlayerActor) &&
a.Info.HasTraitInfo<GuardableInfo>() &&

View File

@@ -32,7 +32,8 @@ namespace OpenRA.Mods.Common.Orders
if (mi.Button != MouseButton.Left)
yield break;
var underCursor = world.ScreenMap.ActorsAt(mi)
var underCursor = world.ScreenMap.ActorsAtMouse(mi)
.Select(a => a.Actor)
.FirstOrDefault(a => a.AppearsFriendlyTo(world.LocalPlayer.PlayerActor) && !world.FogObscures(a));
if (underCursor == null)

View File

@@ -12,6 +12,7 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Activities;
using OpenRA.Orders;
using OpenRA.Traits;
@@ -178,7 +179,7 @@ namespace OpenRA.Mods.Common.Traits
return prefix + "-blocked";
}
public override bool InputOverridesSelection(World world, int2 xy, MouseInput mi)
public override bool InputOverridesSelection(WorldRenderer wr, World world, int2 xy, MouseInput mi)
{
// Custom order generators always override selection
return true;

View File

@@ -128,6 +128,7 @@ namespace OpenRA.Mods.Common.Traits
{
IRenderable[] renderables = null;
Rectangle[] bounds = null;
Rectangle mouseBounds = Rectangle.Empty;
for (var playerIndex = 0; playerIndex < frozenStates.Count; playerIndex++)
{
var frozen = frozenStates[playerIndex].FrozenActor;
@@ -139,6 +140,7 @@ namespace OpenRA.Mods.Common.Traits
isRendering = true;
renderables = self.Render(wr).ToArray();
bounds = self.ScreenBounds(wr).ToArray();
mouseBounds = self.MouseBounds(wr);
isRendering = false;
}
@@ -146,6 +148,7 @@ namespace OpenRA.Mods.Common.Traits
frozen.NeedRenderables = false;
frozen.Renderables = renderables;
frozen.ScreenBounds = bounds;
frozen.MouseBounds = mouseBounds;
self.World.ScreenMap.AddOrUpdate(self.World.Players[playerIndex], frozen);
}
}

View File

@@ -9,6 +9,10 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
@@ -16,17 +20,28 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Automatically calculates the screen map boundaries from the sprite size.")]
public class AutoRenderSizeInfo : ITraitInfo, Requires<RenderSpritesInfo>, IAutoRenderSizeInfo
{
public object Create(ActorInitializer init) { return new AutoRenderSize(this); }
public object Create(ActorInitializer init) { return new AutoRenderSize(init.Self); }
}
public class AutoRenderSize : IAutoRenderSize
public class AutoRenderSize : IAutoRenderSize, IMouseBounds
{
public AutoRenderSize(AutoRenderSizeInfo info) { }
readonly RenderSprites rs;
public AutoRenderSize(Actor self)
{
rs = self.Trait<RenderSprites>();
}
public int2 RenderSize(Actor self)
{
var rs = self.Trait<RenderSprites>();
return rs.AutoRenderSize(self);
}
Rectangle IMouseBounds.MouseoverBounds(Actor self, WorldRenderer wr)
{
return self.TraitsImplementing<IAutoMouseBounds>()
.Select(s => s.AutoMouseoverBounds(self, wr))
.FirstOrDefault(r => !r.IsEmpty);
}
}
}

View File

@@ -9,6 +9,8 @@
*/
#endregion
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -22,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
public object Create(ActorInitializer init) { return new CustomRenderSize(this); }
}
public class CustomRenderSize : IAutoRenderSize
public class CustomRenderSize : IAutoRenderSize, IMouseBounds
{
readonly CustomRenderSizeInfo info;
public CustomRenderSize(CustomRenderSizeInfo info) { this.info = info; }
@@ -31,5 +33,20 @@ namespace OpenRA.Mods.Common.Traits
{
return new int2(info.CustomBounds[0], info.CustomBounds[1]);
}
Rectangle IMouseBounds.MouseoverBounds(Actor self, WorldRenderer wr)
{
if (info.CustomBounds == null)
return Rectangle.Empty;
var size = new int2(info.CustomBounds[0], info.CustomBounds[1]);
var offset = -size / 2;
if (info.CustomBounds.Length > 2)
offset += new int2(info.CustomBounds[2], info.CustomBounds[3]);
var xy = wr.ScreenPxPosition(self.CenterPosition);
return new Rectangle(xy.X, xy.Y, size.X, size.Y);
}
}
}

View File

@@ -151,8 +151,8 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public readonly RenderSpritesInfo Info;
readonly string faction;
readonly RenderSpritesInfo info;
readonly List<AnimationWrapper> anims = new List<AnimationWrapper>();
string cachedImage;
@@ -165,7 +165,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public RenderSprites(ActorInitializer init, RenderSpritesInfo info)
{
this.info = info;
Info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName;
}
@@ -174,7 +174,7 @@ namespace OpenRA.Mods.Common.Traits.Render
if (cachedImage != null)
return cachedImage;
return cachedImage = info.GetImage(self.Info, self.World.Map.Rules.Sequences, faction);
return cachedImage = Info.GetImage(self.Info, self.World.Map.Rules.Sequences, faction);
}
public void UpdatePalette()
@@ -199,7 +199,7 @@ namespace OpenRA.Mods.Common.Traits.Render
a.CachePalette(wr, owner);
}
foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, info.Scale))
foreach (var r in a.Animation.Render(self, wr, a.PaletteReference, Info.Scale))
yield return r;
}
}
@@ -208,7 +208,7 @@ namespace OpenRA.Mods.Common.Traits.Render
{
foreach (var a in anims)
if (a.IsVisible)
yield return a.Animation.ScreenBounds(self, wr, info.Scale);
yield return a.Animation.ScreenBounds(self, wr, Info.Scale);
}
void ITick.Tick(Actor self)
@@ -231,8 +231,8 @@ namespace OpenRA.Mods.Common.Traits.Render
// Use defaults
if (palette == null)
{
palette = info.Palette ?? info.PlayerPalette;
isPlayerPalette = info.Palette == null;
palette = Info.Palette ?? Info.PlayerPalette;
isPlayerPalette = Info.Palette == null;
}
anims.Add(new AnimationWrapper(anim, palette, isPlayerPalette));
@@ -281,7 +281,7 @@ namespace OpenRA.Mods.Common.Traits.Render
{
return anims.Where(b => b.IsVisible
&& b.Animation.Animation.CurrentSequence != null)
.Select(a => (a.Animation.Animation.Image.Size.XY * info.Scale).ToInt2())
.Select(a => (a.Animation.Animation.Image.Size.XY * Info.Scale).ToInt2())
.FirstOrDefault();
}

View File

@@ -97,11 +97,12 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public readonly RenderVoxelsInfo Info;
readonly List<ModelAnimation> components = new List<ModelAnimation>();
readonly Dictionary<ModelAnimation, AnimationWrapper> wrappers = new Dictionary<ModelAnimation, AnimationWrapper>();
readonly Actor self;
readonly RenderVoxelsInfo info;
readonly BodyOrientation body;
readonly WRot camera;
readonly WRot lightSource;
@@ -109,7 +110,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public RenderVoxels(Actor self, RenderVoxelsInfo info)
{
this.self = self;
this.info = info;
Info = info;
body = self.Trait<BodyOrientation>();
camera = new WRot(WAngle.Zero, body.CameraPitch - new WAngle(256), new WAngle(256));
lightSource = new WRot(WAngle.Zero, new WAngle(256) - info.LightPitch, info.LightYaw);
@@ -133,16 +134,16 @@ namespace OpenRA.Mods.Common.Traits.Render
{
if (initializePalettes)
{
var paletteName = info.Palette ?? info.PlayerPalette + self.Owner.InternalName;
var paletteName = Info.Palette ?? Info.PlayerPalette + self.Owner.InternalName;
colorPalette = wr.Palette(paletteName);
normalsPalette = wr.Palette(info.NormalsPalette);
shadowPalette = wr.Palette(info.ShadowPalette);
normalsPalette = wr.Palette(Info.NormalsPalette);
shadowPalette = wr.Palette(Info.ShadowPalette);
initializePalettes = false;
}
return new IRenderable[] { new ModelRenderable(
components, self.CenterPosition, 0, camera, info.Scale,
lightSource, info.LightAmbientColor, info.LightDiffuseColor,
components, self.CenterPosition, 0, camera, Info.Scale,
lightSource, Info.LightAmbientColor, Info.LightDiffuseColor,
colorPalette, normalsPalette, shadowPalette) };
}
@@ -151,10 +152,10 @@ namespace OpenRA.Mods.Common.Traits.Render
var pos = self.CenterPosition;
foreach (var c in components)
if (c.IsVisible)
yield return c.ScreenBounds(pos, wr, info.Scale);
yield return c.ScreenBounds(pos, wr, Info.Scale);
}
public string Image { get { return info.Image ?? self.Info.Name; } }
public string Image { get { return Info.Image ?? self.Info.Name; } }
public void Add(ModelAnimation m)
{
components.Add(m);

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
@@ -43,9 +44,10 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public class WithSpriteBody : PausableConditionalTrait<WithSpriteBodyInfo>, INotifyDamageStateChanged, INotifyBuildComplete
public class WithSpriteBody : PausableConditionalTrait<WithSpriteBodyInfo>, INotifyDamageStateChanged, INotifyBuildComplete, IAutoMouseBounds
{
public readonly Animation DefaultAnimation;
readonly RenderSprites rs;
public WithSpriteBody(ActorInitializer init, WithSpriteBodyInfo info)
: this(init, info, () => 0) { }
@@ -53,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits.Render
protected WithSpriteBody(ActorInitializer init, WithSpriteBodyInfo info, Func<int> baseFacing)
: base(info)
{
var rs = init.Self.Trait<RenderSprites>();
rs = init.Self.Trait<RenderSprites>();
Func<bool> paused = () => IsTraitPaused &&
DefaultAnimation.CurrentSequence.Name == NormalizeSequence(init.Self, Info.Sequence);
@@ -125,5 +127,10 @@ namespace OpenRA.Mods.Common.Traits.Render
{
DamageStateChanged(self);
}
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
{
return DefaultAnimation != null ? DefaultAnimation.ScreenBounds(wr, self.CenterPosition, WVec.Zero, rs.Info.Scale) : Rectangle.Empty;
}
}
}

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
@@ -39,21 +40,24 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public class WithVoxelBody : ConditionalTrait<WithVoxelBodyInfo>, IAutoSelectionSize, IAutoRenderSize
public class WithVoxelBody : ConditionalTrait<WithVoxelBodyInfo>, IAutoSelectionSize, IAutoRenderSize, IAutoMouseBounds
{
readonly int2 size;
readonly ModelAnimation modelAnimation;
readonly RenderVoxels rv;
public WithVoxelBody(Actor self, WithVoxelBodyInfo info)
: base(info)
{
var body = self.Trait<BodyOrientation>();
var rv = self.Trait<RenderVoxels>();
rv = self.Trait<RenderVoxels>();
var model = self.World.ModelCache.GetModelSequence(rv.Image, info.Sequence);
rv.Add(new ModelAnimation(model, () => WVec.Zero,
modelAnimation = new ModelAnimation(model, () => WVec.Zero,
() => new[] { body.QuantizeOrientation(self, self.Orientation) },
() => IsTraitDisabled, () => 0, info.ShowShadow));
() => IsTraitDisabled, () => 0, info.ShowShadow);
rv.Add(modelAnimation);
// Selection size
var rvi = self.Info.TraitInfo<RenderVoxelsInfo>();
var s = (int)(rvi.Scale * model.Size.Aggregate(Math.Max));
@@ -62,5 +66,10 @@ namespace OpenRA.Mods.Common.Traits.Render
public int2 SelectionSize(Actor self) { return size; }
public int2 RenderSize(Actor self) { return size; }
Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
{
return modelAnimation.ScreenBounds(self.CenterPosition, wr, rv.Info.Scale);
}
}
}

View File

@@ -229,8 +229,8 @@ namespace OpenRA.Mods.Common.Widgets
}
var worldPixel = worldRenderer.Viewport.ViewToWorldPx(Viewport.LastMousePos);
var underCursor = world.ScreenMap.ActorsAt(worldPixel)
.Where(a => a.Info.HasTraitInfo<ITooltipInfo>() && !world.FogObscures(a))
var underCursor = world.ScreenMap.ActorsAtMouse(worldPixel)
.Where(a => a.Actor.Info.HasTraitInfo<ITooltipInfo>() && !world.FogObscures(a.Actor))
.WithHighestSelectionPriority(worldPixel);
if (underCursor != null)
@@ -245,7 +245,7 @@ namespace OpenRA.Mods.Common.Widgets
return;
}
var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, worldPixel)
var frozen = world.ScreenMap.FrozenActorsAtMouse(world.RenderPlayer, worldPixel)
.Where(a => a.TooltipInfo != null && a.IsValid)
.WithHighestSelectionPriority(worldPixel);

View File

@@ -107,11 +107,11 @@ namespace OpenRA.Mods.Common.Widgets
{
if (!IsValidDragbox && World.Selection.Actors.Any() && !multiClick)
{
var selectableActor = World.ScreenMap.ActorsAt(mousePos).Any(x =>
var selectableActor = World.ScreenMap.ActorsAtMouse(mousePos).Select(a => a.Actor).Any(x =>
x.Info.HasTraitInfo<SelectableInfo>() && (x.Owner.IsAlliedWith(World.RenderPlayer) || !World.FogObscures(x)));
var uog = (UnitOrderGenerator)World.OrderGenerator;
if (!selectableActor || uog.InputOverridesSelection(World, mousePos, mi))
if (!selectableActor || uog.InputOverridesSelection(worldRenderer, World, mousePos, mi))
{
// Order units instead of selecting
ApplyOrders(World, mi);
@@ -124,7 +124,7 @@ namespace OpenRA.Mods.Common.Widgets
if (multiClick)
{
var unit = World.ScreenMap.ActorsAt(mousePos)
var unit = World.ScreenMap.ActorsAtMouse(mousePos)
.WithHighestSelectionPriority(mousePos);
if (unit != null && unit.Owner == (World.RenderPlayer ?? World.LocalPlayer))
@@ -294,7 +294,8 @@ namespace OpenRA.Mods.Common.Widgets
static IEnumerable<Actor> SelectActorsOnScreen(World world, WorldRenderer wr, IEnumerable<string> selectionClasses, Player player)
{
return SelectActorsByOwnerAndSelectionClass(world.ScreenMap.ActorsInBox(wr.Viewport.TopLeft, wr.Viewport.BottomRight), player, selectionClasses);
var actors = world.ScreenMap.ActorsInMouseBox(wr.Viewport.TopLeft, wr.Viewport.BottomRight).Select(a => a.Actor);
return SelectActorsByOwnerAndSelectionClass(actors, player, selectionClasses);
}
static IEnumerable<Actor> SelectActorsInWorld(World world, IEnumerable<string> selectionClasses, Player player)
@@ -322,7 +323,8 @@ namespace OpenRA.Mods.Common.Widgets
if ((a - b).Length <= Game.Settings.Game.SelectionDeadzone)
a = b;
return world.ScreenMap.ActorsInBox(a, b)
return world.ScreenMap.ActorsInMouseBox(a, b)
.Select(x => x.Actor)
.Where(x => x.Info.HasTraitInfo<SelectableInfo>() && (x.Owner.IsAlliedWith(world.RenderPlayer) || !world.FogObscures(x)))
.SubsetWithHighestSelectionPriority();
}