Removing dead crap from repos

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2048 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2008-07-20 18:26:03 +00:00
parent b77a116f60
commit 6f8919d301
17 changed files with 82 additions and 113 deletions

View File

@@ -25,7 +25,7 @@ namespace OpenRa.Game
public TerrainRenderer(Renderer renderer, Map map, Viewport viewport)
{
this.renderer = renderer;
region = Region.Create(viewport, DockStyle.Left, viewport.Width - 128, Draw, delegate { });
region = Region.Create(viewport, DockStyle.Left, viewport.Width - 128, Draw, (_, e) => { } );
viewport.AddRegion(region);
this.map = map;
@@ -75,13 +75,11 @@ namespace OpenRa.Game
if (firstRow < 0) firstRow = 0;
if (lastRow > map.Height) lastRow = map.Height;
renderer.DrawWithShader(ShaderQuality.Low, delegate
{
renderer.DrawBatch(vertexBuffer, indexBuffer,
new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow),
new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow),
terrainSheet.Texture);
});
renderer.DrawWithShader(ShaderQuality.Low, () =>
renderer.DrawBatch(vertexBuffer, indexBuffer,
new Range<int>(verticesPerRow * firstRow, verticesPerRow * lastRow),
new Range<int>(indicesPerRow * firstRow, indicesPerRow * lastRow),
terrainSheet.Texture));
}
}
}