Removing dead crap from repos
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2048 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -48,12 +48,12 @@ namespace OpenRa.Game
|
||||
{
|
||||
public static UnitMission Sleep()
|
||||
{
|
||||
return delegate { };
|
||||
return t => { };
|
||||
}
|
||||
|
||||
public static UnitMission Move( Unit unit, int2 destination )
|
||||
{
|
||||
return delegate( int t )
|
||||
return t =>
|
||||
{
|
||||
Game game = unit.game;
|
||||
|
||||
@@ -92,14 +92,14 @@ namespace OpenRa.Game
|
||||
|
||||
public static UnitMission Deploy( Unit unit )
|
||||
{
|
||||
return delegate( int t )
|
||||
return t =>
|
||||
{
|
||||
Game game = unit.game;
|
||||
|
||||
if( Turn( unit, 12 ) )
|
||||
return;
|
||||
|
||||
game.world.AddFrameEndTask( delegate
|
||||
game.world.AddFrameEndTask( _ =>
|
||||
{
|
||||
game.world.Remove( unit );
|
||||
game.world.Add( new ConstructionYard( unit.fromCell - new int2( 1, 1 ), unit.owner, game ) );
|
||||
@@ -112,7 +112,7 @@ namespace OpenRa.Game
|
||||
public static UnitMission Harvest( Unit unit )
|
||||
{
|
||||
UnitMission order = null;
|
||||
order = delegate
|
||||
order = t =>
|
||||
{
|
||||
// TODO: check that there's actually some ore in this cell :)
|
||||
|
||||
@@ -120,15 +120,15 @@ namespace OpenRa.Game
|
||||
if( Turn( unit, ( unit.facing + 1 ) & ~3 ) )
|
||||
return;
|
||||
|
||||
unit.currentOrder = delegate { };
|
||||
unit.currentOrder = _ => { };
|
||||
if( unit.nextOrder == null )
|
||||
unit.nextOrder = order;
|
||||
|
||||
string sequenceName = string.Format( "harvest{0}", unit.facing / 4 );
|
||||
unit.animation.PlayThen( sequenceName, delegate
|
||||
unit.animation.PlayThen( sequenceName, () =>
|
||||
{
|
||||
unit.currentOrder = null;
|
||||
unit.animation.PlayFetchIndex( "idle", delegate { return unit.facing; } );
|
||||
unit.animation.PlayFetchIndex("idle", () => unit.facing);
|
||||
} );
|
||||
};
|
||||
return order;
|
||||
|
||||
Reference in New Issue
Block a user