Add ReloadAmmoPool and adapt AmmoPool
Refactored and simplified Rearm activity. Uses local Reload now. Removed AmmoPool.SelfReloads.
This commit is contained in:
@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Common.AI
|
||||
protected static bool ReloadsAutomatically(Actor a)
|
||||
{
|
||||
var ammoPools = a.TraitsImplementing<AmmoPool>();
|
||||
return ammoPools.All(x => x.Info.SelfReloads);
|
||||
return ammoPools.All(x => x.SelfReloads);
|
||||
}
|
||||
|
||||
protected static bool IsRearm(Actor a)
|
||||
|
||||
Reference in New Issue
Block a user