Merge pull request #3070 from Mailaender/d2k-assets-completion
Ripped the Dune 2000 assets completely and added some polishing
This commit is contained in:
@@ -140,6 +140,7 @@ ORNI.bomber:
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CARRYALL.infantry:
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ParaDrop:
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LZRange: 5
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ChuteSound:
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Inherits: ^Plane
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Health:
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HP: 200
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@@ -23,15 +23,7 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ActorLostNotification:
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ProximityCaptor:
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Types:Vehicle
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GivesBounty:
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@@ -65,15 +57,7 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ActorLostNotification:
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ProximityCaptor:
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Types:Tank
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GivesBounty:
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@@ -151,15 +135,7 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ActorLostNotification:
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ProximityCaptor:
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Types:Infantry
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GivesBounty:
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@@ -183,15 +159,7 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ActorLostNotification:
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DebugAircraftFacing:
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DebugAircraftSubPxX:
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DebugAircraftSubPxY:
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@@ -231,25 +199,11 @@
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ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
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MustBeDestroyed:
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GivesExperience:
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FrozenUnderFog:
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CaptureNotification@Atreides:
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Race: atreides
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Notification: AI_CAPT.AUD
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CaptureNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_CAPT.AUD
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CaptureNotification@Ordos:
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Race: ordos
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Notification: OI_CAPT.AUD
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_BLOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_BLOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_BLOST.AUD
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CaptureNotification:
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ActorLostNotification:
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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@@ -22,7 +22,6 @@ RIFLE:
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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ENGINEER:
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Inherits: ^Infantry
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@@ -81,7 +80,6 @@ BAZOOKA:
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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MEDIC:
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Inherits: ^Infantry
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@@ -337,8 +337,8 @@ WALL:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Description: Stops units and blocks enemy fire
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Icon: wallicon
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Description: Stop units and blocks enemy fire.
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Icon: wallaicon
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AppearsOnRadar:
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Building:
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BuildSounds: CHUNG.aud
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@@ -381,7 +381,7 @@ GUNTOWER:
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Tooltip:
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Name: Gun Tower
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Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Icon: turreticon
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Icon: guntoweraicon
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Building:
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Power: -20
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Adjacent: 4
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@@ -434,9 +434,9 @@ ROCKETTOWER:
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Valued:
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Cost: 750
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Tooltip:
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Name: Missile Tower
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Icon: rturreticon
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Name: Rocket Tower
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Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
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Icon: rockettoweraicon
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Building:
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Power: -30
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Adjacent: 4
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@@ -493,6 +493,7 @@ REPAIR:
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Tooltip:
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Name: Repair Pad
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Description: Repairs vehicles\n Allows construction of MCVs
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Image: repairaicon
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Building:
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Power: -10
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Footprint: =x= =x= ===
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@@ -299,7 +299,7 @@ World:
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ShadowIndex: 3
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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Filename: d2k.pal
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ShadowIndex: 4
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PaletteFromFile@colorpicker:
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Name: colorpicker
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@@ -355,7 +355,7 @@ World:
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BibWidths: 3, 2
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@spice:
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ResourceType@Spice:
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ResourceType: 1
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Palette: d2k
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TerrainType: Spice
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@@ -365,14 +365,16 @@ World:
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PipColor: green
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AllowedTerrainTypes: Sand
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AllowUnderActors: false
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SmudgeLayer@rock:
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Type:RockCrater
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Types:rockcrater1,rockcrater2
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Depths:15,15
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SmudgeLayer@sand:
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Type:SandCrater
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Types:sandcrater1,sandcrater2
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Depths:15,15
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SmudgeLayer@Rock:
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Type: RockCrater
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Types: rockcrater1, rockcrater2
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Depths: 15, 15
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SmokePercentage: 0
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SmudgeLayer@Sand:
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Type: SandCrater
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Types: sandcrater1, sandcrater2
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Depths: 15, 15
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SmokePercentage: 0
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SpawnMapActors:
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CreateMPPlayers:
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MPStartLocations:
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@@ -511,7 +513,7 @@ SPICEBLOOM:
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# Tooltip:
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# Name: Sandworm
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# Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
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# Icon: wormjaw
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# Icon: black
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# Health:
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# HP: 10000
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# Radius: 3
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