Shift Actor.Health onto a trait.

Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
This commit is contained in:
Paul Chote
2010-07-30 00:01:59 +12:00
parent 1e08dc6301
commit 6fba888d45
56 changed files with 530 additions and 303 deletions

View File

@@ -24,10 +24,10 @@ namespace OpenRA.Mods.RA.Activities
}
public IActivity Tick(Actor self)
{
if (target == null || target.IsDead) return NextActivity;
{
if (target == null || target.IsDead()) return NextActivity;
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(25 * 2,
() => target.InflictDamage(self, target.Health, null))));
() => target.Kill(self))));
return NextActivity;
}