Shift Actor.Health onto a trait.
Known regressions: - cnc only - health bar colors - can't repair buildings
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA
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Sound.Play(report + ".aud", self.CenterLocation);
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// Remove from world
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self.Health = 0;
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self.Kill(self);
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detonatedBy.Owner.Kills++;
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self.Owner.Deaths++;
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w.Remove(self);
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