Shift Actor.Health onto a trait.

Known regressions:
 - cnc only
 - health bar colors
 - can't repair buildings
This commit is contained in:
Paul Chote
2010-07-30 00:01:59 +12:00
parent 1e08dc6301
commit 6fba888d45
56 changed files with 530 additions and 303 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Effects
public void Tick( World world )
{
if (a.IsDead || b.GetDamageModifier(null) > 0)
if (a.IsDead() || b.GetDamageModifier(null) > 0)
world.AddFrameEndTask(w => w.Remove(this));
}