SpriteRenderer, do not copy vertex array data each flush.

This commit is contained in:
Vapre
2021-07-17 00:03:12 +02:00
committed by abcdefg30
parent 243e2b2a2a
commit 7005da3592
6 changed files with 43 additions and 3 deletions

View File

@@ -60,6 +60,11 @@ namespace OpenRA.Platforms.Default
SetData(data, 0, 0, length);
}
public void SetData(ref T[] data, int length)
{
SetData(data, 0, 0, length);
}
public void SetData(T[] data, int offset, int start, int length)
{
Bind();